VDesc.SampleRate = VDescObj->SampleRate;
VDesc.EditRate = VDescObj->SampleRate;
VDesc.FrameRate = VDescObj->SampleRate.Numerator;
- VDesc.ContainerDuration = VDescObj->ContainerDuration;
+ assert(VDescObj->ContainerDuration <= 0xFFFFFFFFL);
+ VDesc.ContainerDuration = (ui32_t) VDescObj->ContainerDuration;
VDesc.FrameLayout = VDescObj->FrameLayout;
VDesc.StoredWidth = VDescObj->StoredWidth;
// update the index manager
Entry.TemporalOffset = - FrameBuf.TemporalOffset();
- Entry.KeyFrameOffset = - m_GOPOffset;
+ Entry.KeyFrameOffset = 0 - m_GOPOffset;
Entry.Flags = Flags;
/*
fprintf(stderr, "to: %4hd ko: %4hd c1: %4hd c2: %4hd fl: 0x%02x\n",