*/
+/** @file src/dcp.h
+ * @brief A class to create a DCP.
+ */
+
+#ifndef LIBDCP_DCP_H
+#define LIBDCP_DCP_H
+
#include <string>
-#include <list>
+#include <vector>
#include <boost/shared_ptr.hpp>
+#include <sigc++/sigc++.h>
+#include "types.h"
+namespace xmlpp {
+ class Node;
+}
+
+/** @brief Namespace for everything in libdcp */
namespace libdcp
{
class Asset;
+/** @class DCP dcp.h libdcp/dcp.h
+ * @brief A class to create a DCP.
+ */
+
class DCP
{
public:
- enum ContentType
- {
- FEATURE,
- SHORT,
- TRAILER,
- TEST,
- TRANSITIONAL,
- RATING,
- TEASER,
- POLICY,
- PUBLIC_SERVICE_ANNOUNCEMENT,
- ADVERTISEMENT
- };
-
- DCP (std::string, std::string, ContentType, int, int);
+ /** Construct a DCP.
+ * @param directory Directory to write files to.
+ * @param name Name.
+ * @param content_kind Content kind.
+ * @param fps Frames per second.
+ * @param length Length in frames.
+ */
+ DCP (std::string directory, std::string name, ContentKind content_kind, int fps, int length);
+
+ DCP (std::string directory);
+
+ /** Add a sound asset.
+ * @param files Pathnames of WAV files to use in the order Left, Right,
+ * Centre, Lfe (sub), Left surround, Right surround; not all files need
+ * to be present.
+ */
+ void add_sound_asset (std::vector<std::string> const & files);
+
+ /** Add a sound asset.
+ * @param get_path Functor to get the path to the WAV for a given channel.
+ * @param channels Number of channels.
+ */
+ void add_sound_asset (sigc::slot<std::string, Channel> get_path, int channels);
+
+ /** Add a picture asset.
+ * @param files Pathnames of JPEG2000 files, in frame order.
+ * @param width Width of images in pixels.
+ * @param height Height of images in pixels.
+ */
+ void add_picture_asset (std::vector<std::string> const & files, int width, int height);
- void add_sound_asset (std::list<std::string> const &);
- void add_picture_asset (std::list<std::string> const &, int, int);
+ /** Add a picture asset.
+ * @param get_path Functor to get path to the JPEG2000 for a given frame.
+ * @param width Width of images in pixels.
+ * @param height Height of images in pixels.
+ */
+ void add_picture_asset (sigc::slot<std::string, int> get_path, int width, int height);
+ /** Write the required XML files to the directory that was
+ * passed into the constructor.
+ */
void write_xml () const;
+ std::string name () const {
+ return _name;
+ }
+
+ ContentKind content_kind () const {
+ return _content_kind;
+ }
+
+ int frames_per_second () const {
+ return _fps;
+ }
+
+ int length () const {
+ return _length;
+ }
+
+ std::list<std::string> equals (DCP const & other, EqualityFlags flags) const;
+
+ /** Emitted with a parameter between 0 and 1 to indicate progress
+ * for long jobs.
+ */
+ sigc::signal1<void, float> Progress;
+
private:
- std::string write_cpl (std::string) const;
- std::string write_pkl (std::string, std::string, std::string, int) const;
+ /** Write the CPL file.
+ * @param cpl_uuid UUID to use.
+ * @return CPL pathname.
+ */
+ std::string write_cpl (std::string cpl_uuid) const;
+
+ /** Write the PKL file.
+ * @param pkl_uuid UUID to use.
+ * @param cpl_uuid UUID of the CPL file.
+ * @param cpl_digest SHA digest of the CPL file.
+ * @param cpl_length Length of the CPL file in bytes.
+ */
+ std::string write_pkl (std::string pkl_uuid, std::string cpl_uuid, std::string cpl_digest, int cpl_length) const;
+
+ /** Write the VOLINDEX file */
void write_volindex () const;
- void write_assetmap (std::string, int, std::string, int) const;
- static std::string content_type_string (ContentType);
+ /** Write the ASSETMAP file.
+ * @param cpl_uuid UUID of our CPL.
+ * @param cpl_length Length of our CPL in bytes.
+ * @param pkl_uuid UUID of our PKL.
+ * @param pkl_length Length of our PKL in bytes.
+ */
+ void write_assetmap (std::string cpl_uuid, int cpl_length, std::string pkl_uuid, int pkl_length) const;
+ /** the directory that we are writing to */
std::string _directory;
+ /** the name of the DCP */
std::string _name;
- ContentType _content_type;
+ /** the content kind of the DCP */
+ ContentKind _content_kind;
+ /** frames per second */
int _fps;
+ /** length in frames */
int _length;
+ /** assets */
std::list<boost::shared_ptr<Asset> > _assets;
};
}
+
+#endif