#define LIBDCP_DCP_H
#include <string>
-#include <list>
+#include <vector>
#include <boost/shared_ptr.hpp>
#include <sigc++/sigc++.h>
#include "types.h"
+namespace xmlpp {
+ class Node;
+}
+
/** @brief Namespace for everything in libdcp */
namespace libdcp
{
class DCP
{
public:
- enum ContentType
- {
- FEATURE,
- SHORT,
- TRAILER,
- TEST,
- TRANSITIONAL,
- RATING,
- TEASER,
- POLICY,
- PUBLIC_SERVICE_ANNOUNCEMENT,
- ADVERTISEMENT
- };
-
/** Construct a DCP.
* @param directory Directory to write files to.
* @param name Name.
- * @param content_type Content type.
+ * @param content_kind Content kind.
* @param fps Frames per second.
* @param length Length in frames.
*/
- DCP (std::string directory, std::string name, ContentType content_type, int fps, int length);
+ DCP (std::string directory, std::string name, ContentKind content_kind, int fps, int length);
+
+ DCP (std::string directory);
/** Add a sound asset.
* @param files Pathnames of WAV files to use in the order Left, Right,
*/
void write_xml () const;
+ std::string name () const {
+ return _name;
+ }
+
+ ContentKind content_kind () const {
+ return _content_kind;
+ }
+
+ int frames_per_second () const {
+ return _fps;
+ }
+
+ int length () const {
+ return _length;
+ }
+
+ std::list<std::string> equals (DCP const & other, EqualityFlags flags) const;
+
/** Emitted with a parameter between 0 and 1 to indicate progress
* for long jobs.
*/
*/
void write_assetmap (std::string cpl_uuid, int cpl_length, std::string pkl_uuid, int pkl_length) const;
- /** @param type A content type.
- * @return A string representation suitable for use in a CPL.
- */
- static std::string content_type_string (ContentType type);
-
/** the directory that we are writing to */
std::string _directory;
/** the name of the DCP */
std::string _name;
- /** the content type of the DCP */
- ContentType _content_type;
+ /** the content kind of the DCP */
+ ContentKind _content_kind;
/** frames per second */
int _fps;
/** length in frames */