/*
- Copyright (C) 2012 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2012-2014 Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
*/
+/** @file src/dcp.h
+ * @brief DCP class.
+ */
+
#ifndef LIBDCP_DCP_H
#define LIBDCP_DCP_H
-#include <string>
-#include <list>
+#include "types.h"
+#include "certificates.h"
+#include "metadata.h"
#include <boost/shared_ptr.hpp>
-#include <sigc++/sigc++.h>
+#include <boost/signals2.hpp>
+#include <string>
+#include <vector>
+
+namespace xmlpp {
+ class Document;
+ class Element;
+}
/** @brief Namespace for everything in libdcp */
-namespace libdcp
+namespace dcp
{
-class Asset;
-
-/** @class DCP dcp.h libdcp/dcp.h
- * @brief A class to create a DCP.
- *
- * Typical use might be:
- * @code
- * #include <libdcp/dcp.h>
- * using namespace std;
- *
- * libdcp::DCP dcp ("My Film DCP", "My Film", libdcp::DCP::FEATURE, 24, 50000);
- *
- * list<string> j2k_files;
- * j2k_files.push_back ("1.j2c");
- * ...
- * j2k_files.push_back ("50000.j2c");
- *
- * // These images are 1998x1080 pixels (DCI Flat)
- * dcp.add_picture_asset (j2k_files, 1998, 1080);
- *
- * list<string> wav_files;
- * wav_files.push_back ("L.wav");
- * wav_files.push_back ("R.wav");
- * wav_files.push_back ("C.wav");
- * wav_files.push_back ("Lfe.wav");
- * wav_files.push_back ("Ls.wav");
- * wav_files.push_back ("Rs.wav");
- * dcp.add_sound_asset (wav_files);
- *
- * dcp.write_xml ();
- *
- * @endcode
- *
- * This will create a DCP at 24 frames per second with 50000 frames, writing
- * data to a directory "My Film DCP", naming the DCP "My Film" and marking
- * as a Feature. We then add the picture and sound files (which creates
- * MXF files inside the DCP directory) and then write the required XML files.
- *
- * If you want to report progress for long jobs (add_picture_asset() can
- * take a long time, in particular, as it must do a lot of disk I/O for
- * large DCPs), connect to the libdcp::DCP::Progress signal and report its parameter
- * to the user (it will range between 0 for 0% and 1 for 100%).
+class Content;
+class Reel;
+class CPL;
+class XMLMetadata;
+class Signer;
+class KDM;
+class Asset;
+
+namespace parse {
+ class AssetMap;
+}
+
+/** @class DCP
+ * @brief A class to create or read a DCP.
*/
-
-class DCP
+
+class DCP : public boost::noncopyable
{
public:
- enum ContentType
- {
- FEATURE,
- SHORT,
- TRAILER,
- TEST,
- TRANSITIONAL,
- RATING,
- TEASER,
- POLICY,
- PUBLIC_SERVICE_ANNOUNCEMENT,
- ADVERTISEMENT
- };
-
- /** Construct a DCP.
- * @param directory Directory to write files to.
- * @param name Name.
- * @param content_type Content type.
- * @param fps Frames per second.
- * @param length Length in frames.
+ /** Construct a DCP. You can pass an existing DCP's directory
+ * as the parameter, or a non-existant folder to create a new
+ * DCP in.
+ *
+ * @param directory Directory containing the DCP's files.
*/
- DCP (std::string directory, std::string name, ContentType content_type, int fps, int length);
+ DCP (boost::filesystem::path directory);
- /** Add a sound asset.
- * @param files Pathnames of WAV files to use in the order Left, Right,
- * Centre, Lfe (sub), Left surround, Right surround.
- */
- void add_sound_asset (std::list<std::string> const & files);
+ void read ();
- /** Add a picture asset.
- * @param files Pathnames of JPEG2000 files, in frame order.
- * @param width Width of images in pixels.
- * @param height Height of images in pixels.
+ /** Compare this DCP with another, according to various options.
+ * @param other DCP to compare this one to.
+ * @param options Options to define what "equality" means.
+ * @param note Functor to handle notes made by the equality operation.
+ * @return true if the DCPs are equal according to EqualityOptions, otherwise false.
*/
- void add_picture_asset (std::list<std::string> const & files, int width, int height);
+ bool equals (DCP const & other, EqualityOptions options, boost::function<void (NoteType, std::string)> note) const;
- /** Write the required XML files to the directory that was
- * passed into the constructor.
- */
- void write_xml () const;
+ void add (boost::shared_ptr<Asset> asset);
- /** Emitted with a parameter between 0 and 1 to indicate progress
- * for long jobs.
- */
- sigc::signal1<void, float> Progress;
+ std::list<boost::shared_ptr<CPL> > cpls () const;
-private:
+ /** @return All this DCP's assets (note that CPLs are assets) */
+ std::list<boost::shared_ptr<Asset> > assets () const {
+ return _assets;
+ }
- /** Write the CPL file.
- * @param cpl_uuid UUID to use.
- * @return CPL pathname.
- */
- std::string write_cpl (std::string cpl_uuid) const;
+ bool encrypted () const;
+
+ void add (KDM const &);
+
+ void write_xml (
+ Standard standard,
+ XMLMetadata metadata = XMLMetadata (),
+ boost::shared_ptr<const Signer> signer = boost::shared_ptr<const Signer> ()
+ );
+
+private:
/** Write the PKL file.
* @param pkl_uuid UUID to use.
- * @param cpl_uuid UUID of the CPL file.
- * @param cpl_digest SHA digest of the CPL file.
- * @param cpl_length Length of the CPL file in bytes.
*/
- std::string write_pkl (std::string pkl_uuid, std::string cpl_uuid, std::string cpl_digest, int cpl_length) const;
+ boost::filesystem::path write_pkl (
+ Standard standard,
+ std::string pkl_uuid,
+ XMLMetadata metadata,
+ boost::shared_ptr<const Signer> signer
+ ) const;
- /** Write the VOLINDEX file */
- void write_volindex () const;
+ void write_volindex (Standard standard) const;
/** Write the ASSETMAP file.
- * @param cpl_uuid UUID of our CPL.
- * @param cpl_length Length of our CPL in bytes.
* @param pkl_uuid UUID of our PKL.
* @param pkl_length Length of our PKL in bytes.
*/
- void write_assetmap (std::string cpl_uuid, int cpl_length, std::string pkl_uuid, int pkl_length) const;
-
- /** @param type A content type.
- * @return A string representation suitable for use in a CPL.
- */
- static std::string content_type_string (ContentType type);
+ void write_assetmap (Standard standard, std::string pkl_uuid, int pkl_length, XMLMetadata metadata) const;
/** the directory that we are writing to */
- std::string _directory;
- /** the name of the DCP */
- std::string _name;
- /** the content type of the DCP */
- ContentType _content_type;
- /** frames per second */
- int _fps;
- /** length in frames */
- int _length;
- /** assets */
+ boost::filesystem::path _directory;
+ /** the assets that make up this DCP */
std::list<boost::shared_ptr<Asset> > _assets;
};