#include <boost/signals2.hpp>
#include "asset.h"
+#include "key.h"
+#include "metadata.h"
+
+namespace ASDCP {
+ class AESEncContext;
+ class AESDecContext;
+}
namespace libdcp
{
+class MXFMetadata;
+
/** @brief Parent class for assets which have MXF files */
class MXFAsset : public Asset
{
public:
/** Construct an MXFAsset.
+ * This class will not write anything to disk in this constructor, but subclasses may.
+ *
* @param directory Directory where MXF file is.
* @param file_name Name of MXF file.
- * @param progress Signal to inform of progress.
- * @param fps Frames per second.
- * @param intrinsic_duration Duration of the whole asset in frames.
*/
- MXFAsset (std::string directory, std::string file_name, boost::signals2::signal<void (float)>* progress, int fps, int intrinsic_duration);
+ MXFAsset (boost::filesystem::path directory, boost::filesystem::path file_name);
+
+ ~MXFAsset ();
+
+ virtual bool equals (boost::shared_ptr<const Asset> other, EqualityOptions opt, boost::function<void (NoteType, std::string)> note) const;
+ virtual void write_to_cpl (xmlpp::Element *) const;
+ virtual std::string key_type () const = 0;
+
+ /** Fill in a ADSCP::WriteInfo struct.
+ * @param w struct to fill in.
+ */
+ void fill_writer_info (ASDCP::WriterInfo* w);
+
+ void set_progress (boost::signals2::signal<void (float)>* progress) {
+ _progress = progress;
+ }
- void set_entry_point (int e);
- void set_duration (int d);
+ bool encrypted () const {
+ return !_key_id.empty ();
+ }
+
+ void set_key_id (std::string i) {
+ _key_id = i;
+ }
- virtual bool equals (boost::shared_ptr<const Asset> other, EqualityOptions opt, std::list<std::string>& notes) const;
+ std::string key_id () const {
+ return _key_id;
+ }
- int intrinsic_duration () const;
- int frames_per_second () const {
- return _fps;
+ void set_key (Key);
+
+ boost::optional<Key> key () const {
+ return _key;
}
- void set_intrinsic_duration (int d) {
- _intrinsic_duration = d;
+ ASDCP::AESEncContext* encryption_context () const {
+ return _encryption_context;
}
- /** Fill in a ADSCP::WriteInfo struct.
- * @param w struct to fill in.
- * @param uuid uuid to use.
+ void set_metadata (MXFMetadata m) {
+ _metadata = m;
+ }
+
+ MXFMetadata metadata () const {
+ return _metadata;
+ }
+
+ /** Set whether or not the asset should be written in Interop mode.
+ * @param i true to use interop.
*/
- static void fill_writer_info (ASDCP::WriterInfo* w, std::string uuid);
+ void set_interop (bool i) {
+ _interop = i;
+ }
-protected:
+ bool interop () const {
+ return _interop;
+ }
- /** Signal to emit to report progress */
+protected:
+ virtual std::string cpl_node_name () const = 0;
+ virtual std::pair<std::string, std::string> cpl_node_attribute () const {
+ return std::make_pair ("", "");
+ }
+
+ /** Signal to emit to report progress, or 0 */
boost::signals2::signal<void (float)>* _progress;
- /** Frames per second */
- int _fps;
- /** Start point to present in frames */
- int _entry_point;
- /** Total length in frames */
- int _intrinsic_duration;
- /** Length to present in frames */
- int _duration;
+ ASDCP::AESEncContext* _encryption_context;
+ ASDCP::AESDecContext* _decryption_context;
+ std::string _key_id;
+ boost::optional<Key> _key;
+ MXFMetadata _metadata;
+ bool _interop;
};
}