#include "metadata.h"
#include "types.h"
#include "asset_writer.h"
-#include <boost/shared_ptr.hpp>
+#include <memory>
#include <boost/utility.hpp>
#include <stdint.h>
#include <string>
class PictureAssetWriter : public AssetWriter
{
public:
- virtual FrameInfo write (uint8_t *, int) = 0;
+ virtual FrameInfo write (uint8_t const *, int) = 0;
virtual void fake_write (int) = 0;
protected:
template <class P, class Q>
- friend void start (PictureAssetWriter *, boost::shared_ptr<P>, Standard, Q *, uint8_t *, int);
+ friend void start (PictureAssetWriter *, std::shared_ptr<P>, Q *, uint8_t const *, int);
- PictureAssetWriter (PictureAsset *, boost::filesystem::path, Standard standard, bool);
+ PictureAssetWriter (PictureAsset *, boost::filesystem::path, bool);
PictureAsset* _picture_asset;
- Standard _standard;
bool _overwrite;
};