LUTCache<Rec709LinearisedGammaLUT> Rec709LinearisedGammaLUT::cache;
Rec709LinearisedGammaLUT::Rec709LinearisedGammaLUT (int bits, float gamma)
- : LUT<float> (bits, gamma)
+ : LUT (bits, gamma)
{
int const bit_length = pow (2, bits);
for (int i = 0; i < bit_length; ++i) {