#include "reel_stereo_picture_asset.h"
#include "reel_sound_asset.h"
#include "reel_subtitle_asset.h"
+#include "reel_markers_asset.h"
#include "decrypted_kdm_key.h"
#include "decrypted_kdm.h"
#include "interop_subtitle_asset.h"
#include "reel_closed_caption_asset.h"
#include <libxml++/nodes/element.h>
#include <boost/foreach.hpp>
+#include <stdint.h>
+
+/* Centos 6 does not have this */
+#ifndef INT64_MAX
+#define INT64_MAX 0x7fffffffffffffff
+#endif
using std::string;
using std::list;
using std::cout;
-using std::max;
+using std::min;
using boost::shared_ptr;
using boost::dynamic_pointer_cast;
using namespace dcp;
_main_subtitle.reset (new ReelSubtitleAsset (main_subtitle));
}
+ shared_ptr<cxml::Node> main_markers = asset_list->optional_node_child ("MainMarkers");
+ if (main_markers) {
+ _main_markers.reset (new ReelMarkersAsset (main_markers));
+ }
+
/* XXX: it's not ideal that we silently tolerate Interop or SMPTE nodes here */
/* XXX: not sure if Interop supports multiple closed captions */
list<shared_ptr<cxml::Node> > closed_captions = asset_list->node_children ("MainClosedCaption");
Reel::write_to_cpl (xmlpp::Element* node, Standard standard) const
{
xmlpp::Element* reel = node->add_child ("Reel");
- reel->add_child("Id")->add_child_text ("urn:uuid:" + make_uuid());
+ reel->add_child("Id")->add_child_text("urn:uuid:" + _id);
xmlpp::Element* asset_list = reel->add_child ("AssetList");
+ if (_main_markers) {
+ _main_markers->write_to_cpl (asset_list, standard);
+ }
+
if (_main_picture && dynamic_pointer_cast<ReelMonoPictureAsset> (_main_picture)) {
/* Mono pictures come before other stuff... */
_main_picture->write_to_cpl (asset_list, standard);
return false;
}
+ if (_main_markers && !_main_markers->equals (other->_main_markers, opt, note)) {
+ return false;
+ }
+
if (_closed_captions.size() != other->_closed_captions.size()) {
return false;
}
shared_ptr<ReelPictureAsset> p = dynamic_pointer_cast<ReelPictureAsset> (asset);
shared_ptr<ReelSoundAsset> so = dynamic_pointer_cast<ReelSoundAsset> (asset);
shared_ptr<ReelSubtitleAsset> su = dynamic_pointer_cast<ReelSubtitleAsset> (asset);
+ shared_ptr<ReelMarkersAsset> m = dynamic_pointer_cast<ReelMarkersAsset> (asset);
shared_ptr<ReelClosedCaptionAsset> c = dynamic_pointer_cast<ReelClosedCaptionAsset> (asset);
shared_ptr<ReelAtmosAsset> a = dynamic_pointer_cast<ReelAtmosAsset> (asset);
if (p) {
_main_sound = so;
} else if (su) {
_main_subtitle = su;
+ } else if (m) {
+ _main_markers = m;
} else if (c) {
_closed_captions.push_back (c);
} else if (a) {
}
}
+list<shared_ptr<ReelAsset> >
+Reel::assets () const
+{
+ list<shared_ptr<ReelAsset> > a;
+ if (_main_picture) {
+ a.push_back (_main_picture);
+ }
+ if (_main_sound) {
+ a.push_back (_main_sound);
+ }
+ if (_main_subtitle) {
+ a.push_back (_main_subtitle);
+ }
+ std::copy (_closed_captions.begin(), _closed_captions.end(), back_inserter(a));
+ if (_atmos) {
+ a.push_back (_atmos);
+ }
+ return a;
+}
+
void
Reel::resolve_refs (list<shared_ptr<Asset> > assets)
{
int64_t
Reel::duration () const
{
- int64_t d = 0;
-
if (_main_picture) {
- d = max (d, _main_picture->duration ());
+ return _main_picture->actual_duration();
}
+
+ int64_t d = INT64_MAX;
+
if (_main_sound) {
- d = max (d, _main_sound->duration ());
+ d = min (d, _main_sound->actual_duration());
}
if (_main_subtitle) {
- d = max (d, _main_subtitle->duration ());
+ d = min (d, _main_subtitle->actual_duration());
+ }
+ if (_main_markers) {
+ d = min (d, _main_markers->actual_duration());
}
BOOST_FOREACH (shared_ptr<ReelClosedCaptionAsset> i, _closed_captions) {
- d = max (d, i->duration());
+ d = min (d, i->actual_duration());
}
if (_atmos) {
- d = max (d, _atmos->duration ());
+ d = min (d, _atmos->actual_duration());
}
+ DCP_ASSERT (d < INT64_MAX);
+
return d;
}