Use MXFAsset::_interop to decide on whether to write asset XML as Interop or SMPTE.
[libdcp.git] / src / reel.cc
index 50426cc1b617b918470cb6ddcbad48e0cfe8c72d..ff51c025b78dd664ebd9a47e827e77b042bf42c0 100644 (file)
 
 */
 
+#include <libxml++/nodes/element.h>
 #include "reel.h"
 #include "util.h"
 #include "picture_asset.h"
+#include "mono_picture_asset.h"
+#include "stereo_picture_asset.h"
 #include "sound_asset.h"
 #include "subtitle_asset.h"
+#include "kdm.h"
 
-using namespace std;
+using std::string;
+using std::list;
+using std::cout;
+using boost::shared_ptr;
+using boost::dynamic_pointer_cast;
 using namespace libdcp;
 
 void
-Reel::write_to_cpl (ostream& s) const
+Reel::write_to_cpl (xmlpp::Element* node) const
 {
-       s << "    <Reel>\n"
-         << "      <Id>urn:uuid:" << make_uuid() << "</Id>\n"
-         << "      <AssetList>\n";
+       xmlpp::Element* reel = node->add_child ("Reel");
+       reel->add_child("Id")->add_child_text ("urn:uuid:" + make_uuid());
+       xmlpp::Element* asset_list = reel->add_child ("AssetList");
        
-       if (_main_picture) {
-               _main_picture->write_to_cpl (s);
+       if (_main_picture && dynamic_pointer_cast<MonoPictureAsset> (_main_picture)) {
+               /* Mono pictures come before other stuff... */
+               _main_picture->write_to_cpl (asset_list);
        }
 
        if (_main_sound) {
-               _main_sound->write_to_cpl (s);
+               _main_sound->write_to_cpl (asset_list);
        }
 
        if (_main_subtitle) {
-               _main_subtitle->write_to_cpl (s);
+               _main_subtitle->write_to_cpl (asset_list);
+       }
+
+       if (_main_picture && dynamic_pointer_cast<StereoPictureAsset> (_main_picture)) {
+               /* ... but stereo pictures must come after */
+               _main_picture->write_to_cpl (asset_list);
        }
 }
        
-list<string>
-Reel::equals (boost::shared_ptr<const Reel> other, EqualityOptions opt) const
+bool
+Reel::equals (boost::shared_ptr<const Reel> other, EqualityOptions opt, boost::function<void (NoteType, string)> note) const
 {
-       list<string> o;
-       
        if ((_main_picture && !other->_main_picture) || (!_main_picture && other->_main_picture)) {
-               o.push_back ("reel has different assets");
+               note (ERROR, "reel has different assets");
+               return false;
        }
        
-       if (_main_picture) {
-               list<string> m = _main_picture->equals (other->_main_picture, opt);
-               o.merge (m);
+       if (_main_picture && !_main_picture->equals (other->_main_picture, opt, note)) {
+               return false;
        }
 
        if ((_main_sound && !other->_main_sound) || (!_main_sound && other->_main_sound)) {
-               o.push_back ("reel has different assets");
+               note (ERROR, "reel has different assets");
+               return false;
        }
        
-       if (_main_sound) {
-               list<string> m = _main_sound->equals (other->_main_sound, opt);
-               o.merge (m);
+       if (_main_sound && !_main_sound->equals (other->_main_sound, opt, note)) {
+               return false;
        }
 
        if ((_main_subtitle && !other->_main_subtitle) || (!_main_subtitle && other->_main_subtitle)) {
-               o.push_back ("reel has different assets");
+               note (ERROR, "reel has different assets");
+               return false;
        }
        
-       if (_main_subtitle) {
-               list<string> m = _main_subtitle->equals (other->_main_subtitle, opt);
-               o.merge (m);
+       if (_main_subtitle && !_main_subtitle->equals (other->_main_subtitle, opt, note)) {
+               return false;
        }
 
-       return o;
+       return true;
+}
+
+bool
+Reel::encrypted () const
+{
+       return ((_main_picture && _main_picture->encrypted ()) || (_main_sound && _main_sound->encrypted ()));
+}
+
+void
+Reel::add_kdm (KDM const & kdm)
+{
+       list<KDMKey> keys = kdm.keys ();
+       
+       for (list<KDMKey>::iterator i = keys.begin(); i != keys.end(); ++i) {
+               if (i->key_id() == _main_picture->key_id()) {
+                       _main_picture->set_key (i->key ());
+               }
+               if (i->key_id() == _main_sound->key_id()) {
+                       _main_sound->set_key (i->key ());
+               }
+       }
 }
 
+void
+Reel::set_mxf_keys (Key key)
+{
+       _main_picture->set_key (key);
+       if (_main_sound) {
+               _main_sound->set_key (key);
+       }
+
+       /* XXX: subtitle asset? */
+}