#include "reel_asset.h"
#include "dcp_time.h"
+#include <map>
namespace dcp {
void set (Marker, Time);
void unset (Marker);
boost::optional<Time> get (Marker m) const;
+ std::map<Marker, Time> get () const {
+ return _markers;
+ }
protected:
std::string cpl_node_name (Standard) const;