shared_ptr<ARGBFrame> argb_frame (new ARGBFrame (xyz_frame->size ()));
uint8_t* argb = argb_frame->data ();
- float const * lut_in = conversion.in()->lut (16);
- float const * lut_out = conversion.out()->lut (12);
+ double const * lut_in = conversion.in()->lut (16);
+ double const * lut_out = conversion.out()->lut (12);
boost::numeric::ublas::matrix<double> matrix = conversion.matrix ();
for (int y = 0; y < xyz_frame->size().height; ++y) {
d.b = max (d.b, 0.0);
/* Out gamma LUT */
- *argb_line++ = lut_out[(int) (d.b * max_colour)] * 0xff;
- *argb_line++ = lut_out[(int) (d.g * max_colour)] * 0xff;
- *argb_line++ = lut_out[(int) (d.r * max_colour)] * 0xff;
+ *argb_line++ = lut_out[int(rint(d.b * max_colour))] * 0xff;
+ *argb_line++ = lut_out[int(rint(d.g * max_colour))] * 0xff;
+ *argb_line++ = lut_out[int(rint(d.r * max_colour))] * 0xff;
*argb_line++ = 0xff;
}
/** Convert an openjpeg XYZ image to RGB.
* @param xyz_frame Frame in XYZ.
- * @param lut_in Input Gamma LUT to use.
- * @param lut_out Output Gamma LUT to use.
- * @param buffer Buffer to write RGB data to; will be written
- * as one byte R, one byte G, one byte B, one byte R etc. with
- * no padding at line ends.
+ * @param conversion Colour conversion to use.
+ * @param buffer Buffer to write RGB data to; rgb will be packed RGB
+ * 16:16:16, 48bpp, 16R, 16G, 16B, with the 2-byte value for each
+ * R/G/B component stored as little-endian; i.e. AV_PIX_FMT_RGB48LE.
*/
void
dcp::xyz_to_rgb (
boost::shared_ptr<const XYZFrame> xyz_frame,
ColourConversion const & conversion,
- uint8_t* buffer
+ uint16_t* buffer
)
{
- int const max_colour = pow (2, 12) - 1;
-
struct {
double x, y, z;
} s;
struct {
double r, g, b;
} d;
-
+
+ /* These should be 12-bit values from 0-4095 */
int* xyz_x = xyz_frame->data (0);
int* xyz_y = xyz_frame->data (1);
int* xyz_z = xyz_frame->data (2);
- float const * lut_in = conversion.in()->lut (16);
- float const * lut_out = conversion.out()->lut (12);
+ double const * lut_in = conversion.in()->lut (12);
+ double const * lut_out = conversion.out()->lut (16);
boost::numeric::ublas::matrix<double> matrix = conversion.matrix ();
for (int y = 0; y < xyz_frame->size().height; ++y) {
- uint8_t* buffer_line = buffer;
+ uint16_t* buffer_line = buffer;
for (int x = 0; x < xyz_frame->size().width; ++x) {
DCP_ASSERT (*xyz_x >= 0 && *xyz_y >= 0 && *xyz_z >= 0 && *xyz_x < 4096 && *xyz_y < 4096 && *xyz_z < 4096);
-
+
/* In gamma LUT */
s.x = lut_in[*xyz_x++];
s.y = lut_in[*xyz_y++];
d.b = min (d.b, 1.0);
d.b = max (d.b, 0.0);
-
- /* Out gamma LUT */
- *buffer_line++ = lut_out[(int) (d.r * max_colour)] * 0xff;
- *buffer_line++ = lut_out[(int) (d.g * max_colour)] * 0xff;
- *buffer_line++ = lut_out[(int) (d.b * max_colour)] * 0xff;
+
+ *buffer_line++ = rint(lut_out[int(rint(d.r * 65535))] * 65535);
+ *buffer_line++ = rint(lut_out[int(rint(d.g * 65535))] * 65535);
+ *buffer_line++ = rint(lut_out[int(rint(d.b * 65535))] * 65535);
}
buffer += xyz_frame->size().width * 3;
double x, y, z;
} d;
- float const * lut_in = conversion.in()->lut (12);
- float const * lut_out = conversion.out()->lut (16);
+ double const * lut_in = conversion.in()->lut (12);
+ double const * lut_out = conversion.out()->lut (16);
boost::numeric::ublas::matrix<double> matrix = conversion.matrix ();
int jn = 0;
for (int y = 0; y < rgb->size().height; ++y) {
- uint16_t* p = reinterpret_cast<uint16_t *> (rgb->data()[0] + y * rgb->stride()[0]);
+ uint16_t* p = rgb->data()[0] + y * rgb->stride()[0] / 2;
for (int x = 0; x < rgb->size().width; ++x) {
/* In gamma LUT (converting 16-bit to 12-bit) */
s.r = lut_in[*p++ >> 4];
s.g = lut_in[*p++ >> 4];
s.b = lut_in[*p++ >> 4];
-
+
/* RGB to XYZ Matrix */
d.x = ((s.r * matrix(0, 0)) + (s.g * matrix(0, 1)) + (s.b * matrix(0, 2)));
d.y = ((s.r * matrix(1, 0)) + (s.g * matrix(1, 1)) + (s.b * matrix(1, 2)));
DCP_ASSERT (d.z >= 0 && d.z < 65536);
/* Out gamma LUT */
- xyz->data(0)[jn] = lut_out[(int) d.x] * 4096;
- xyz->data(1)[jn] = lut_out[(int) d.y] * 4096;
- xyz->data(2)[jn] = lut_out[(int) d.z] * 4096;
+ xyz->data(0)[jn] = lut_out[int(rint(d.x))] * 4095;
+ xyz->data(1)[jn] = lut_out[int(rint(d.y))] * 4095;
+ xyz->data(2)[jn] = lut_out[int(rint(d.z))] * 4095;
++jn;
}
int jn = 0;
for (int y = 0; y < xyz_16->size().height; ++y) {
- uint16_t* p = reinterpret_cast<uint16_t *> (xyz_16->data()[0] + y * xyz_16->stride()[0]);
+ uint16_t* p = xyz_16->data()[0] + y * xyz_16->stride()[0] / 2;
for (int x = 0; x < xyz_16->size().width; ++x) {
/* Truncate 16-bit to 12-bit */
xyz_12->data(0)[jn] = *p++ >> 4;