#include <stdexcept>
#include <boost/filesystem.hpp>
#include <boost/lexical_cast.hpp>
+#include <libxml++/nodes/element.h>
#include "KM_fileio.h"
#include "AS_DCP.h"
#include "sound_asset.h"
string directory,
string mxf_name,
boost::signals2::signal<void (float)>* progress,
- int fps, int intrinsic_duration,
+ int fps,
+ int intrinsic_duration,
+ bool encrypted,
MXFMetadata const & metadata
)
- : MXFAsset (directory, mxf_name, progress, fps, intrinsic_duration)
+ : MXFAsset (directory, mxf_name, progress, fps, intrinsic_duration, encrypted)
, _channels (files.size ())
, _sampling_rate (0)
{
string directory,
string mxf_name,
boost::signals2::signal<void (float)>* progress,
- int fps, int intrinsic_duration, int channels,
+ int fps,
+ int intrinsic_duration,
+ int channels,
+ bool encrypted,
MXFMetadata const & metadata
)
- : MXFAsset (directory, mxf_name, progress, fps, intrinsic_duration)
+ : MXFAsset (directory, mxf_name, progress, fps, intrinsic_duration, encrypted)
, _channels (channels)
, _sampling_rate (0)
{
}
SoundAsset::SoundAsset (string directory, string mxf_name, int fps, int channels, int sampling_rate)
- : MXFAsset (directory, mxf_name, 0, fps, 0)
+ : MXFAsset (directory, mxf_name, 0, fps, 0, false)
, _channels (channels)
, _sampling_rate (sampling_rate)
{
offset += sample_size;
}
- if (ASDCP_FAILURE (mxf_writer.WriteFrame (frame_buffer, 0, 0))) {
+ if (ASDCP_FAILURE (mxf_writer.WriteFrame (frame_buffer, _encryption_context, 0))) {
boost::throw_exception (MiscError ("could not write audio MXF frame"));
}
}
}
-void
-SoundAsset::write_to_cpl (ostream& s) const
+string
+SoundAsset::cpl_node_name () const
{
- s << " <MainSound>\n"
- << " <Id>urn:uuid:" << _uuid << "</Id>\n"
- << " <AnnotationText>" << _file_name << "</AnnotationText>\n"
- << " <EditRate>" << _edit_rate << " 1</EditRate>\n"
- << " <IntrinsicDuration>" << _intrinsic_duration << "</IntrinsicDuration>\n"
- << " <EntryPoint>" << _entry_point << "</EntryPoint>\n"
- << " <Duration>" << _duration << "</Duration>\n"
- << " </MainSound>\n";
+ return "MainSound";
}
bool
SoundAsset::get_frame (int n) const
{
/* XXX: should add on entry point here? */
- return shared_ptr<const SoundFrame> (new SoundFrame (path().string(), n));
+ return shared_ptr<const SoundFrame> (new SoundFrame (path().string(), n, _decryption_context));
}
shared_ptr<SoundAssetWriter>
_state->frame_buffer.Size (ASDCP::PCM::CalcFrameBufferSize (_state->audio_desc));
memset (_state->frame_buffer.Data(), 0, _state->frame_buffer.Capacity());
- MXFAsset::fill_writer_info (&_state->writer_info, _asset->uuid (), _metadata);
+ _asset->fill_writer_info (&_state->writer_info, _asset->uuid (), _metadata);
if (ASDCP_FAILURE (_state->mxf_writer.OpenWrite (_asset->path().string().c_str(), _state->writer_info, _state->audio_desc))) {
boost::throw_exception (FileError ("could not open audio MXF for writing", _asset->path().string()));
_asset->set_intrinsic_duration (_frames_written);
_asset->set_duration (_frames_written);
}
+
+string
+SoundAsset::key_type () const
+{
+ return "MDAK";
+}