/*
- Copyright (C) 2012 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2012-2020 Carl Hetherington <cth@carlh.net>
- This program is free software; you can redistribute it and/or modify
+ This file is part of libdcp.
+
+ libdcp is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
- This program is distributed in the hope that it will be useful,
+ libdcp is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ along with libdcp. If not, see <http://www.gnu.org/licenses/>.
-*/
+ In addition, as a special exception, the copyright holders give
+ permission to link the code of portions of this program with the
+ OpenSSL library under certain conditions as described in each
+ individual source file, and distribute linked combinations
+ including the two.
-#ifndef LIBDCP_SOUND_ASSET_H
-#define LIBDCP_SOUND_ASSET_H
+ You must obey the GNU General Public License in all respects
+ for all of the code used other than OpenSSL. If you modify
+ file(s) with this exception, you may extend this exception to your
+ version of the file(s), but you are not obligated to do so. If you
+ do not wish to do so, delete this exception statement from your
+ version. If you delete this exception statement from all source
+ files in the program, then also delete it here.
+*/
/** @file src/sound_asset.h
- * @brief An asset made up of WAV files
+ * @brief SoundAsset class
*/
-#include "asset.h"
+#ifndef LIBDCP_SOUND_ASSET_H
+#define LIBDCP_SOUND_ASSET_H
+
+#include "mxf.h"
#include "types.h"
+#include "language_tag.h"
+#include "metadata.h"
+#include "sound_frame.h"
+#include "sound_asset_reader.h"
-namespace libdcp
+namespace dcp
{
-/** @brief An asset made up of WAV files */
-class SoundAsset : public Asset
+class SoundAssetWriter;
+
+/** @class SoundAsset
+ * @brief Representation of a sound asset
+ */
+class SoundAsset : public Asset, public MXF
{
public:
- /** Construct a SoundAsset, generating the MXF from the WAV files.
- * This may take some time; progress is indicated by emission of the Progress signal.
- * @param files Pathnames of sound files, in the order Left, Right, Centre, Lfe (sub), Left surround, Right surround.
- * @param mxf_path Pathname of MXF file to create.
- * @param progress Signal to inform of progress.
- * @param fps Frames per second.
- * @param length Length in frames.
- */
- SoundAsset (
- std::vector<std::string> const & files,
- std::string mxf_path,
- sigc::signal1<void, float>* progress,
- int fps,
- int length
- );
-
- /** Construct a SoundAsset, generating the MXF from the WAV files.
- * This may take some time; progress is indicated by emission of the Progress signal.
- * @param get_path Functor which returns a WAV file path for a given channel.
- * @param mxf_path Pathname of MXF file to create.
- * @param progress Signal to inform of progress.
- * @param fps Frames per second.
- * @param length Length in frames.
- * @param channels Number of audio channels.
- */
- SoundAsset (
- sigc::slot<std::string, Channel> get_path,
- std::string mxf_path,
- sigc::signal1<void, float>* progress,
- int fps,
- int length,
- int channels
- );
-
- SoundAsset (
- std::string mxf_path,
- int fps,
- int length
- );
-
- /** Write details of this asset to a CPL stream.
- * @param s Stream.
- */
- void write_to_cpl (std::ostream& s) const;
+ explicit SoundAsset (boost::filesystem::path file);
+ SoundAsset (Fraction edit_rate, int sampling_rate, int channels, LanguageTag language, Standard standard);
+
+ boost::shared_ptr<SoundAssetWriter> start_write (boost::filesystem::path file, std::vector<Channel> active_channels, bool atmos_sync = false);
+ boost::shared_ptr<SoundAssetReader> start_read () const;
+
+ bool equals (
+ boost::shared_ptr<const Asset> other,
+ EqualityOptions opt,
+ NoteHandler note
+ ) const;
+
+ /** @return number of channels */
+ int channels () const {
+ return _channels;
+ }
+
+ /** @return sampling rate in Hz */
+ int sampling_rate () const {
+ return _sampling_rate;
+ }
+
+ Fraction edit_rate () const {
+ return _edit_rate;
+ }
+
+ int64_t intrinsic_duration () const {
+ return _intrinsic_duration;
+ }
+
+ LanguageTag language () const {
+ return _language;
+ }
+
+ static bool valid_mxf (boost::filesystem::path);
+ static std::string static_pkl_type (Standard standard);
private:
- void construct (sigc::slot<std::string, Channel> get_path);
- std::string path_from_channel (Channel channel, std::vector<std::string> const & files);
+ friend class SoundAssetWriter;
- /** Number of channels in the asset */
- int _channels;
+ std::string pkl_type (Standard standard) const {
+ return static_pkl_type (standard);
+ }
+
+ Fraction _edit_rate;
+ /** The total length of this content in video frames. The amount of
+ * content presented may be less than this.
+ */
+ int64_t _intrinsic_duration;
+ int _channels; ///< number of channels
+ int _sampling_rate; ///< sampling rate in Hz
+ LanguageTag _language;
};
}