* @brief An asset made up of PCM audio data files
*/
-#include "AS_DCP.h"
#include "mxf_asset.h"
#include "types.h"
+#include "metadata.h"
namespace libdcp
{
class SoundFrame;
-
class SoundAsset;
class SoundAssetWriter
{
public:
- ~SoundAssetWriter ();
-
void write (float const * const *, int);
void finalize ();
private:
friend class SoundAsset;
- SoundAssetWriter (SoundAsset *);
+ SoundAssetWriter (SoundAsset *, MXFMetadata const &);
+
+ /* no copy construction */
+ SoundAssetWriter (SoundAssetWriter const &);
+ SoundAssetWriter& operator= (SoundAssetWriter const &);
+
void write_current_frame ();
+ /* do this with an opaque pointer so we don't have to include
+ ASDCP headers
+ */
+
+ struct ASDCPState;
+ boost::shared_ptr<ASDCPState> _state;
+
SoundAsset* _asset;
bool _finalized;
int _frames_written;
int _frame_buffer_offset;
- ASDCP::PCM::MXFWriter _mxf_writer;
- ASDCP::PCM::FrameBuffer _frame_buffer;
- ASDCP::WriterInfo _writer_info;
- ASDCP::PCM::AudioDescriptor _audio_desc;
+ MXFMetadata _metadata;
};
/** @brief An asset made up of WAV files */
* @param progress Signal to inform of progress.
* @param fps Frames per second.
* @param intrinsic_duration Length of the whole asset in frames.
- * @param start_frame Frame in the source to start writing from.
* Note that this is different to entry_point in that the asset will contain no data before start_frame.
*/
SoundAsset (
boost::signals2::signal<void (float)>* progress,
int fps,
int intrinsic_duration,
- int start_frame
+ MXFMetadata const & metadata = MXFMetadata ()
);
/** Construct a SoundAsset, generating the MXF from some WAV files.
* @param progress Signal to inform of progress.
* @param fps Frames per second.
* @param intrinsic_duration Length of the whole asset in frames.
- * @param start_frame Frame in the source to start writing from.
- * Note that this is different to entry_point in that the asset will contain no data before start_frame.
* @param channels Number of audio channels.
*/
SoundAsset (
boost::signals2::signal<void (float)>* progress,
int fps,
int intrinsic_duration,
- int start_frame,
- int channels
+ int channels,
+ MXFMetadata const & metadata = MXFMetadata ()
);
SoundAsset (
int sampling_rate
);
- boost::shared_ptr<SoundAssetWriter> start_write ();
+ boost::shared_ptr<SoundAssetWriter> start_write (MXFMetadata const & metadata = MXFMetadata ());
/** Write details of this asset to a CPL stream.
* @param s Stream.
*/
void write_to_cpl (std::ostream& s) const;
- bool equals (boost::shared_ptr<const Asset> other, EqualityOptions opt, std::list<std::string>& notes) const;
+ bool equals (boost::shared_ptr<const Asset> other, EqualityOptions opt, boost::function<void (NoteType, std::string)> note) const;
boost::shared_ptr<const SoundFrame> get_frame (int n) const;
}
private:
- void construct (boost::function<std::string (Channel)> get_path);
+ void construct (boost::function<std::string (Channel)> get_path, MXFMetadata const &);
std::string path_from_channel (Channel channel, std::vector<std::string> const & files);
/** Number of channels in the asset */
int _channels;
int _sampling_rate;
- int _start_frame;
};
}