Close assets on destruction even if finalize() is not called.
[libdcp.git] / src / sound_asset_writer.h
index fde56d95026715198d2f538aa93e41388fc6eca5..031af5c9937967487c02bbb866d09df0ebbc00b1 100644 (file)
@@ -67,6 +67,8 @@ class SoundAsset;
 class SoundAssetWriter : public AssetWriter
 {
 public:
+       ~SoundAssetWriter();
+
        /** @param data Pointer an array of float pointers, one for each channel.
         *  @param frames Number of frames i.e. number of floats that are given for each channel.
         */