Cleanup: fix more comments/guards (and add check script).
[libdcp.git] / src / sound_asset_writer.h
index d2eba02474cc77ecf3887641fe8284fbd0a8f6d0..ee3c93245c0500503d592cc08eee548bf88e4c1a 100644 (file)
@@ -38,8 +38,9 @@
 
 
 #include "asset_writer.h"
+#include "dcp_assert.h"
 #include "fsk.h"
-#include "types.h"
+#include "sound_asset.h"
 #include "sound_frame.h"
 #include <memory>
 #include <boost/filesystem.hpp>
@@ -52,6 +53,30 @@ struct sync_test1;
 namespace dcp {
 
 
+namespace sound_asset_writer {
+
+template <typename T>
+int32_t convert(T) { return {}; }
+
+template <>
+inline int32_t convert(int32_t x)
+{
+       int constexpr clip = (1 << 23);
+       return std::max(-clip, std::min(clip, x));
+}
+
+template<>
+inline int32_t convert(float x)
+{
+       float constexpr clip = 1.0f - (1.0f / (1 << 23));
+       float constexpr scale = (1 << 23);
+       auto const clipped = std::max(-clip, std::min(clip, x));
+       return std::lround(clipped * scale);
+}
+
+}
+
+
 class SoundAsset;
 
 
@@ -67,18 +92,76 @@ class SoundAsset;
 class SoundAssetWriter : public AssetWriter
 {
 public:
+       ~SoundAssetWriter();
+
        /** @param data Pointer an array of float pointers, one for each channel.
+        *  @param channels Number of channels in data; if this is less than the channels in the asset
+        *  the remaining asset channels will be padded with silence.
         *  @param frames Number of frames i.e. number of floats that are given for each channel.
         */
-       void write (float const * const *, int);
+       void write(float const * const * data, int channels, int frames);
 
-       bool finalize ();
+       /** @param data Pointer an array of int32_t pointers, one for each channel.
+        *  The 24-bit audio sample should be in the lower 24 bits of the int32_t.
+        *  @param channels Number of channels in data; if this is less than the channels in the asset
+        *  the remaining asset channels will be padded with silence.
+        *  @param frames Number of frames i.e. number of floats that are given for each channel.
+        */
+       void write(int32_t const * const * data, int channels, int frames);
+
+       bool finalize () override;
 
 private:
        friend class SoundAsset;
        friend struct ::sync_test1;
 
-       SoundAssetWriter (SoundAsset *, boost::filesystem::path, std::vector<Channel> active_channels, bool sync);
+       byte_t* frame_buffer_data() const;
+       int frame_buffer_capacity() const;
+
+       template <class T>
+       void
+       do_write(T const * const * data, int data_channels, int frames)
+       {
+               DCP_ASSERT(!_finalized);
+               DCP_ASSERT(frames > 0);
+
+               auto const asset_channels = _asset->channels();
+               DCP_ASSERT(data_channels <= asset_channels);
+
+               if (!_started) {
+                       start();
+               }
+
+               for (int i = 0; i < frames; ++i) {
+
+                       auto out = frame_buffer_data() + _frame_buffer_offset;
+
+                       /* Write one sample per asset channel */
+                       for (int j = 0; j < asset_channels; ++j) {
+                               int32_t s = 0;
+                               if (j == 13 && _sync) {
+                                       s = _fsk.get();
+                               } else if (j < data_channels) {
+                                       s = sound_asset_writer::convert(data[j][i]);
+                               }
+                               *out++ = (s & 0xff);
+                               *out++ = (s & 0xff00) >> 8;
+                               *out++ = (s & 0xff0000) >> 16;
+                       }
+                       _frame_buffer_offset += 3 * asset_channels;
+
+                       DCP_ASSERT(_frame_buffer_offset <= frame_buffer_capacity());
+
+                       /* Finish the MXF frame if required */
+                       if (_frame_buffer_offset == frame_buffer_capacity()) {
+                               write_current_frame();
+                               _frame_buffer_offset = 0;
+                               memset(frame_buffer_data(), 0, frame_buffer_capacity());
+                       }
+               }
+       }
+
+       SoundAssetWriter(SoundAsset *, boost::filesystem::path, std::vector<dcp::Channel> extra_active_channels, bool sync, bool include_mca_subdescriptors);
 
        void start ();
        void write_current_frame ();
@@ -94,13 +177,13 @@ private:
        SoundAsset* _asset = nullptr;
        int _frame_buffer_offset = 0;
 
+       std::vector<dcp::Channel> _extra_active_channels;
        /** true to ignore any signal passed to write() on channel 14 and instead write a sync track */
        bool _sync = false;
        /** index of the sync packet (0-3) which starts the next edit unit */
        int _sync_packet = 0;
        FSK _fsk;
-
-       std::vector<Channel> _active_channels;
+       bool _include_mca_subdescriptors = true;
 };
 
 }