#include "sub_assert.h"
#include "raw_convert.h"
#include "subtitle.h"
+#include <locked_sstream.h>
#include <boost/algorithm/string.hpp>
#include <boost/bind.hpp>
#include <boost/foreach.hpp>
-#include <sstream>
#include <iostream>
#include <vector>
using std::string;
-using std::stringstream;
using std::vector;
using std::map;
using std::cout;
/** @param s Subtitle string encoded in UTF-8 */
SSAReader::SSAReader (string const & s)
{
- stringstream str (s);
+ locked_stringstream str (s);
this->read (boost::bind (&get_line_stringstream, &str));
}
, primary_colour (255, 255, 255)
, bold (false)
, italic (false)
+ , underline (false)
, vertical_reference (BOTTOM_OF_SCREEN)
, vertical_margin (0)
{}
, primary_colour (255, 255, 255)
, bold (false)
, italic (false)
+ , underline (false)
, vertical_reference (BOTTOM_OF_SCREEN)
, vertical_margin (0)
{
bold = style[i] == "-1";
} else if (keys[i] == "Italic") {
italic = style[i] == "-1";
+ } else if (keys[i] == "Underline") {
+ underline = style[i] == "-1";
} else if (keys[i] == "BorderStyle") {
if (style[i] == "1") {
effect = SHADOW;
optional<Colour> back_colour;
bool bold;
bool italic;
+ bool underline;
optional<Effect> effect;
VerticalReference vertical_reference;
int vertical_margin;
}
break;
case STYLE:
- if (c == '}') {
+ if (c == '}' || c == '\\') {
if (!current.text.empty ()) {
subs.push_back (current);
current.text = "";
current.italic = true;
} else if (style == "\\i0" || style == "\\i") {
current.italic = false;
+ } else if (style == "\\b1") {
+ current.bold = true;
+ } else if (style == "\\b0") {
+ current.bold = false;
+ } else if (style == "\\u1") {
+ current.underline = true;
+ } else if (style == "\\u0") {
+ current.underline = false;
} else if (style == "\\an1" || style == "\\an2" || style == "\\an3") {
current.vertical_position.reference = sub::BOTTOM_OF_SCREEN;
} else if (style == "\\an4" || style == "\\an5" || style == "\\an6") {
} else if (style == "\\an7" || style == "\\an8" || style == "\\an9") {
current.vertical_position.reference = sub::TOP_OF_SCREEN;
}
+
style = "";
+ }
+
+ if (c == '}') {
state = TEXT;
} else {
style += c;
}
break;
case BACKSLASH:
- if ((c == 'n' || c == 'N') && !current.text.empty ()) {
- subs.push_back (current);
- current.text = "";
+ if (c == 'n' || c == 'N') {
+ if (!current.text.empty ()) {
+ subs.push_back (current);
+ current.text = "";
+ }
/* Move down one line (1.2 times the font size) */
if (current.vertical_position.reference.get() == BOTTOM_OF_SCREEN) {
current.vertical_position.proportional = current.vertical_position.proportional.get() - line_size;
/* Section heading */
if (line.get() == "[Script Info]") {
part = INFO;
- } else if (line.get() == "[V4 Styles]") {
+ } else if (line.get() == "[V4 Styles]" || line.get() == "[V4+ Styles]") {
part = STYLES;
} else if (line.get() == "[Events]") {
part = EVENTS;
sub.effect_colour = style.back_colour;
sub.bold = style.bold;
sub.italic = style.italic;
+ sub.underline = style.underline;
sub.effect = style.effect;
sub.vertical_position.reference = style.vertical_reference;
sub.vertical_position.proportional = float(style.vertical_margin) / play_res_y;