A couple of hacks to KDMs for testing by Dolby.
[libdcp.git] / src / stereo_picture_asset_writer.h
index bd41b45ee379844c0cbfb44a664ea180c69862c6..24f35ef4fef1481970c4659d322ad411fa44cf9b 100644 (file)
@@ -46,7 +46,7 @@ public:
         */
        FrameInfo write (uint8_t* data, int size);
        void fake_write (int size);
-       void finalize ();
+       bool finalize ();
 
 private:
        friend class StereoPictureAsset;
@@ -57,7 +57,7 @@ private:
        /* do this with an opaque pointer so we don't have to include
           ASDCP headers
        */
-          
+
        struct ASDCPState;
        boost::shared_ptr<ASDCPState> _state;