/*
- Copyright (C) 2012-2014 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2012-2021 Carl Hetherington <cth@carlh.net>
- This program is free software; you can redistribute it and/or modify
+ This file is part of libdcp.
+
+ libdcp is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
- This program is distributed in the hope that it will be useful,
+ libdcp is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ along with libdcp. If not, see <http://www.gnu.org/licenses/>.
+
+ In addition, as a special exception, the copyright holders give
+ permission to link the code of portions of this program with the
+ OpenSSL library under certain conditions as described in each
+ individual source file, and distribute linked combinations
+ including the two.
+ You must obey the GNU General Public License in all respects
+ for all of the code used other than OpenSSL. If you modify
+ file(s) with this exception, you may extend this exception to your
+ version of the file(s), but you are not obligated to do so. If you
+ do not wish to do so, delete this exception statement from your
+ version. If you delete this exception statement from all source
+ files in the program, then also delete it here.
*/
+
+/** @file src/subtitle.h
+ * @brief Subtitle class
+ */
+
+
#ifndef LIBDCP_SUBTITLE_H
#define LIBDCP_SUBTITLE_H
+
#include "dcp_time.h"
-#include <boost/shared_ptr.hpp>
-#include <list>
+#include "h_align.h"
+#include "v_align.h"
-namespace cxml {
- class Node;
-}
namespace dcp {
-class Font;
-class Text;
-class Subtitle
+class EqualityOptions;
+
+
+class Subtitle
{
public:
- Subtitle () {}
- Subtitle (boost::shared_ptr<const cxml::Node> node);
-
- Time in;
- Time out;
- Time fade_up_time;
- Time fade_down_time;
- std::list<boost::shared_ptr<Font> > font_nodes;
- std::list<boost::shared_ptr<Text> > text_nodes;
-
-private:
- Time fade_time (boost::shared_ptr<const cxml::Node>, std::string name);
+ virtual ~Subtitle () {}
+
+ /** @return subtitle start time (relative to the start of the reel) */
+ Time in () const {
+ return _in;
+ }
+
+ /** @return subtitle finish time (relative to the start of the reel) */
+ Time out () const {
+ return _out;
+ }
+
+ float h_position () const {
+ return _h_position;
+ }
+
+ HAlign h_align () const {
+ return _h_align;
+ }
+
+ /** @return vertical position as a proportion of the screen height from the
+ * vertical alignment point.
+ * (between 0 and 1)
+ */
+ float v_position () const {
+ return _v_position;
+ }
+
+ VAlign v_align () const {
+ return _v_align;
+ }
+
+ float z_position() const {
+ return _z_position;
+ }
+
+ Time fade_up_time () const {
+ return _fade_up_time;
+ }
+
+ Time fade_down_time () const {
+ return _fade_down_time;
+ }
+
+ void set_in (Time i) {
+ _in = i;
+ }
+
+ void set_out (Time o) {
+ _out = o;
+ }
+
+ void set_h_position (float p) {
+ _h_position = p;
+ }
+
+ /** @param p New vertical position as a proportion of the screen height
+ * from the top (between 0 and 1)
+ */
+ void set_v_position (float p) {
+ _v_position = p;
+ }
+
+ void set_z_position(float z) {
+ _z_position = z;
+ }
+
+ void set_fade_up_time (Time t) {
+ _fade_up_time = t;
+ }
+
+ void set_fade_down_time (Time t) {
+ _fade_down_time = t;
+ }
+
+ virtual bool equals(std::shared_ptr<const dcp::Subtitle> other, EqualityOptions const& options, NoteHandler note) const;
+
+protected:
+
+ Subtitle (
+ Time in,
+ Time out,
+ float h_position,
+ HAlign h_align,
+ float v_position,
+ VAlign v_align,
+ float z_position,
+ Time fade_up_time,
+ Time fade_down_time
+ );
+
+ Time _in;
+ Time _out;
+ /** Horizontal position as a proportion of the screen width from the _h_align
+ * (between 0 and 1)
+ */
+ float _h_position = 0;
+ HAlign _h_align = HAlign::CENTER;
+ /** Vertical position as a proportion of the screen height from the _v_align
+ * (between 0 and 1)
+ */
+ float _v_position = 0;
+ VAlign _v_align = VAlign::CENTER;
+ float _z_position = 0;
+ Time _fade_up_time;
+ Time _fade_down_time;
};
+
}
+
#endif