/*
- Copyright (C) 2012-2015 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2012-2016 Carl Hetherington <cth@carlh.net>
- This program is free software; you can redistribute it and/or modify
+ This file is part of libdcp.
+
+ libdcp is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
- This program is distributed in the hope that it will be useful,
+ libdcp is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ along with libdcp. If not, see <http://www.gnu.org/licenses/>.
+
+ In addition, as a special exception, the copyright holders give
+ permission to link the code of portions of this program with the
+ OpenSSL library under certain conditions as described in each
+ individual source file, and distribute linked combinations
+ including the two.
+ You must obey the GNU General Public License in all respects
+ for all of the code used other than OpenSSL. If you modify
+ file(s) with this exception, you may extend this exception to your
+ version of the file(s), but you are not obligated to do so. If you
+ do not wish to do so, delete this exception statement from your
+ version. If you delete this exception statement from all source
+ files in the program, then also delete it here.
*/
#include "subtitle_string.h"
SubtitleString::SubtitleString (
optional<string> font,
bool italic,
+ bool bold,
+ bool underline,
Colour colour,
int size,
float aspect_adjust,
Time in,
Time out,
+ float h_position,
+ HAlign h_align,
float v_position,
VAlign v_align,
+ Direction direction,
string text,
Effect effect,
Colour effect_colour,
Time fade_up_time,
Time fade_down_time
)
- : _font (font)
+ : Subtitle (in, out, h_position, h_align, v_position, v_align, fade_up_time, fade_down_time)
+ , _font (font)
, _italic (italic)
+ , _bold (bold)
+ , _underline (underline)
, _colour (colour)
, _size (size)
, _aspect_adjust (aspect_adjust)
- , _in (in)
- , _out (out)
- , _v_position (v_position)
- , _v_align (v_align)
+ , _direction (direction)
, _text (text)
, _effect (effect)
, _effect_colour (effect_colour)
- , _fade_up_time (fade_up_time)
- , _fade_down_time (fade_down_time)
{
}
height is 11 inches, so a 72pt font would be 1/11th of the screen
height.
*/
-
+
return _size * screen_height / (11 * 72);
}
return (
a.font() == b.font() &&
a.italic() == b.italic() &&
+ a.bold() == b.bold() &&
+ a.underline() == b.underline() &&
a.colour() == b.colour() &&
a.size() == b.size() &&
fabs (a.aspect_adjust() - b.aspect_adjust()) < ASPECT_ADJUST_EPSILON &&
a.in() == b.in() &&
a.out() == b.out() &&
+ a.h_position() == b.h_position() &&
+ a.h_align() == b.h_align() &&
a.v_position() == b.v_position() &&
a.v_align() == b.v_align() &&
+ a.direction() == b.direction() &&
a.text() == b.text() &&
a.effect() == b.effect() &&
a.effect_colour() == b.effect_colour() &&
);
}
+bool
+dcp::operator!= (SubtitleString const & a, SubtitleString const & b)
+{
+ return !(a == b);
+}
+
ostream&
dcp::operator<< (ostream& s, SubtitleString const & sub)
{
<< "font " << sub.font().get_value_or ("[default]") << ", ";
if (sub.italic()) {
- s << "italic";
+ s << "italic, ";
} else {
- s << "non-italic";
+ s << "non-italic, ";
}
-
- s << ", size " << sub.size() << ", aspect " << sub.aspect_adjust() << ", colour " << sub.colour()
- << ", vpos " << sub.v_position() << ", valign " << ((int) sub.v_align()) << ";\n"
- << "effect " << ((int) sub.effect()) << ", effect colour " << sub.effect_colour();
+
+ if (sub.bold()) {
+ s << "bold, ";
+ } else {
+ s << "normal, ";
+ }
+
+ if (sub.underline()) {
+ s << "underlined, ";
+ }
+
+ s << "size " << sub.size() << ", aspect " << sub.aspect_adjust() << ", colour " << sub.colour()
+ << ", vpos " << sub.v_position() << ", valign " << ((int) sub.v_align())
+ << ", hpos " << sub.h_position() << ", halign " << ((int) sub.h_align())
+ << ", direction " << ((int) sub.direction())
+ << ", effect " << ((int) sub.effect()) << ", effect colour " << sub.effect_colour();
return s;
}