*/
#include "vertical_position.h"
+#include <iostream>
using namespace sub;
-
float
VerticalPosition::fraction_from_screen_top () const
{
switch (reference.get ()) {
case TOP_OF_SCREEN:
return prop;
- case CENTRE_OF_SCREEN:
+ case VERTICAL_CENTRE_OF_SCREEN:
return prop + 0.5;
case BOTTOM_OF_SCREEN:
return 1 - prop;