X-Git-Url: https://git.carlh.net/gitweb/?a=blobdiff_plain;ds=inline;f=src%2Flib%2Faudio_decoder.cc;h=32453cc13c974d58218cf5dae9eb4eb6da5047d2;hb=a4c19a34244aeaf183c25878933b570fc5c0ee34;hp=df13a984a4b36416fb1120b6512aca4537484f6c;hpb=147cca5876dfbdf56e21289c3a36bec4b4850191;p=dcpomatic.git diff --git a/src/lib/audio_decoder.cc b/src/lib/audio_decoder.cc index df13a984a..32453cc13 100644 --- a/src/lib/audio_decoder.cc +++ b/src/lib/audio_decoder.cc @@ -18,12 +18,67 @@ */ #include "audio_decoder.h" +#include "audio_buffers.h" +#include "exceptions.h" +#include "log.h" +#include "resampler.h" +#include "util.h" +#include "i18n.h" + +using std::stringstream; +using std::list; +using std::pair; +using std::cout; using boost::optional; using boost::shared_ptr; -AudioDecoder::AudioDecoder (shared_ptr f) - : Decoder (f) +AudioDecoder::AudioDecoder (shared_ptr content) + : _audio_content (content) +{ + if (content->output_audio_frame_rate() != content->content_audio_frame_rate() && content->audio_channels ()) { + _resampler.reset (new Resampler (content->content_audio_frame_rate(), content->output_audio_frame_rate(), content->audio_channels ())); + } +} + +/** Audio timestamping is made hard by many factors, but the final nail in the coffin is resampling. + * We have to assume that we are feeding continuous data into the resampler, and so we get continuous + * data out. Hence we do the timestamping here, post-resampler, just by counting samples. + * + * The time is passed in here so that after a seek we can set up our _audio_position. The + * time is ignored once this has been done. + */ +void +AudioDecoder::audio (shared_ptr data, ContentTime time) +{ + if (_resampler) { + data = _resampler->run (data); + } + + if (!_audio_position) { + _audio_position = time; + } + + _pending.push_back (shared_ptr (new DecodedAudio (_audio_position.get (), data))); + _audio_position = _audio_position.get() + ContentTime (data->frames (), _audio_content->output_audio_frame_rate ()); +} + +void +AudioDecoder::flush () { + if (!_resampler) { + return; + } + shared_ptr b = _resampler->flush (); + if (b) { + _pending.push_back (shared_ptr (new DecodedAudio (_audio_position.get (), b))); + _audio_position = _audio_position.get() + ContentTime (b->frames (), _audio_content->output_audio_frame_rate ()); + } +} + +void +AudioDecoder::seek (ContentTime, bool) +{ + _audio_position.reset (); }