X-Git-Url: https://git.carlh.net/gitweb/?a=blobdiff_plain;ds=inline;f=src%2Flib%2Fsndfile_decoder.cc;h=432f73f0d66f5b30e6c8068a13266719cf9c197b;hb=e194f0003b60b2607da0822485c56cd8267e78dc;hp=c7311112acdd28cf4303acb5fb581912bdaa932e;hpb=afc495f722f89fea0bcc579046d1a5d362e36f69;p=dcpomatic.git diff --git a/src/lib/sndfile_decoder.cc b/src/lib/sndfile_decoder.cc index c7311112a..432f73f0d 100644 --- a/src/lib/sndfile_decoder.cc +++ b/src/lib/sndfile_decoder.cc @@ -23,6 +23,7 @@ #include "sndfile_decoder.h" #include "film.h" #include "exceptions.h" +#include "audio_buffers.h" #include "i18n.h" @@ -34,40 +35,70 @@ using boost::shared_ptr; SndfileDecoder::SndfileDecoder (shared_ptr f, shared_ptr c) : Decoder (f) - , AudioDecoder (f) + , AudioDecoder (f, c) , _sndfile_content (c) + , _deinterleave_buffer (0) { - _sndfile = sf_open (_sndfile_content->file().string().c_str(), SFM_READ, &_info); + _info.format = 0; + _sndfile = sf_open (_sndfile_content->path(0).string().c_str(), SFM_READ, &_info); if (!_sndfile) { throw DecodeError (_("could not open audio file for reading")); } + _done = 0; _remaining = _info.frames; } SndfileDecoder::~SndfileDecoder () { - if (_sndfile) { - sf_close (_sndfile); - } + sf_close (_sndfile); + delete[] _deinterleave_buffer; } bool SndfileDecoder::pass () { + if (_remaining == 0) { + return true; + } + /* Do things in half second blocks as I think there may be limits to what FFmpeg (and in particular the resampler) can cope with. */ - sf_count_t const block = _sndfile_content->audio_frame_rate() / 2; + sf_count_t const block = _sndfile_content->content_audio_frame_rate() / 2; sf_count_t const this_time = min (block, _remaining); + + int const channels = _sndfile_content->audio_channels (); - shared_ptr audio (new AudioBuffers (_sndfile_content->audio_channels(), this_time)); - sf_read_float (_sndfile, audio->data(0), this_time); - audio->set_frames (this_time); - Audio (audio); + shared_ptr data (new AudioBuffers (channels, this_time)); + + if (_sndfile_content->audio_channels() == 1) { + /* No de-interleaving required */ + sf_read_float (_sndfile, data->data(0), this_time); + } else { + /* Deinterleave */ + if (!_deinterleave_buffer) { + _deinterleave_buffer = new float[block * channels]; + } + sf_readf_float (_sndfile, _deinterleave_buffer, this_time); + vector out_ptr (channels); + for (int i = 0; i < channels; ++i) { + out_ptr[i] = data->data(i); + } + float* in_ptr = _deinterleave_buffer; + for (int i = 0; i < this_time; ++i) { + for (int j = 0; j < channels; ++j) { + *out_ptr[j]++ = *in_ptr++; + } + } + } + + data->set_frames (this_time); + audio (data, _done * TIME_HZ / audio_frame_rate ()); + _done += this_time; _remaining -= this_time; - return (_remaining == 0); + return true; } int @@ -76,7 +107,7 @@ SndfileDecoder::audio_channels () const return _info.channels; } -ContentAudioFrame +AudioContent::Frame SndfileDecoder::audio_length () const { return _info.frames; @@ -87,3 +118,12 @@ SndfileDecoder::audio_frame_rate () const { return _info.samplerate; } + +void +SndfileDecoder::seek (ContentTime t, bool accurate) +{ + Decoder::seek (t, accurate); + + _done = t * audio_frame_rate() / TIME_HZ; + _remaining = _info.frames - _done; +}