X-Git-Url: https://git.carlh.net/gitweb/?a=blobdiff_plain;ds=sidebyside;f=src%2Flib%2Faudio_content.h;h=73919105d8a339cab8e8f93df6a61f77bf146534;hb=1ba7bca7f2950faa441ec83920d35b65016f3fa6;hp=d5dbf266bb6c5db616cb561220c59a0a830ac421;hpb=8750efb9e072cf3b42e6c3c29521c7031c0b5dfd;p=dcpomatic.git diff --git a/src/lib/audio_content.h b/src/lib/audio_content.h index d5dbf266b..73919105d 100644 --- a/src/lib/audio_content.h +++ b/src/lib/audio_content.h @@ -17,11 +17,11 @@ */ -#ifndef DVDOMATIC_AUDIO_CONTENT_H -#define DVDOMATIC_AUDIO_CONTENT_H +#ifndef DCPOMATIC_AUDIO_CONTENT_H +#define DCPOMATIC_AUDIO_CONTENT_H #include "content.h" -#include "util.h" +#include "audio_mapping.h" namespace cxml { class Node; @@ -33,20 +33,51 @@ public: static int const AUDIO_CHANNELS; static int const AUDIO_LENGTH; static int const AUDIO_FRAME_RATE; + static int const AUDIO_GAIN; + static int const AUDIO_DELAY; + static int const AUDIO_MAPPING; }; class AudioContent : public virtual Content { public: - AudioContent (boost::filesystem::path); - AudioContent (boost::shared_ptr); - AudioContent (AudioContent const &); - - virtual int audio_channels () const = 0; - virtual ContentAudioFrame audio_length () const = 0; - virtual int audio_frame_rate () const = 0; - virtual int64_t audio_channel_layout () const = 0; + typedef int64_t Frame; + AudioContent (boost::shared_ptr, Time); + AudioContent (boost::shared_ptr, boost::filesystem::path); + AudioContent (boost::shared_ptr, boost::shared_ptr); + + void as_xml (xmlpp::Node *) const; + std::string technical_summary () const; + + virtual int audio_channels () const = 0; + virtual AudioContent::Frame audio_length () const = 0; + virtual int content_audio_frame_rate () const = 0; + virtual int output_audio_frame_rate () const = 0; + virtual AudioMapping audio_mapping () const = 0; + virtual void set_audio_mapping (AudioMapping) = 0; + + void analyse_audio (boost::function); + boost::filesystem::path audio_analysis_path () const; + + void set_audio_gain (float); + void set_audio_delay (int); + + float audio_gain () const { + boost::mutex::scoped_lock lm (_mutex); + return _audio_gain; + } + + int audio_delay () const { + boost::mutex::scoped_lock lm (_mutex); + return _audio_delay; + } + +private: + /** Gain to apply to audio in dB */ + float _audio_gain; + /** Delay to apply to audio (positive moves audio later) in milliseconds */ + int _audio_delay; }; #endif