X-Git-Url: https://git.carlh.net/gitweb/?a=blobdiff_plain;ds=sidebyside;f=src%2Flib%2Faudio_content.h;h=9bf53e0ab4d044ac379c6f45decd7d00ba4f932f;hb=1b3e9b80e4940ccf218062fd5dc907c6079ba249;hp=2362786d951cc8c25eebcf23b958a5db3ccca88d;hpb=f861018389acd9d277fe34d7621182b9b54f977f;p=dcpomatic.git diff --git a/src/lib/audio_content.h b/src/lib/audio_content.h index 2362786d9..9bf53e0ab 100644 --- a/src/lib/audio_content.h +++ b/src/lib/audio_content.h @@ -21,7 +21,7 @@ #define DCPOMATIC_AUDIO_CONTENT_H #include "content.h" -#include "util.h" +#include "audio_mapping.h" namespace cxml { class Node; @@ -33,18 +33,51 @@ public: static int const AUDIO_CHANNELS; static int const AUDIO_LENGTH; static int const AUDIO_FRAME_RATE; + static int const AUDIO_GAIN; + static int const AUDIO_DELAY; + static int const AUDIO_MAPPING; }; class AudioContent : public virtual Content { public: - AudioContent (boost::filesystem::path); - AudioContent (boost::shared_ptr); + typedef int64_t Frame; + + AudioContent (boost::shared_ptr, Time); + AudioContent (boost::shared_ptr, boost::filesystem::path); + AudioContent (boost::shared_ptr, boost::shared_ptr); AudioContent (AudioContent const &); + void as_xml (xmlpp::Node *) const; + virtual int audio_channels () const = 0; - virtual ContentAudioFrame audio_length () const = 0; - virtual int audio_frame_rate () const = 0; + virtual AudioContent::Frame audio_length () const = 0; + virtual int content_audio_frame_rate () const = 0; + virtual int output_audio_frame_rate () const = 0; + virtual AudioMapping audio_mapping () const = 0; + virtual void set_audio_mapping (AudioMapping) = 0; + + void analyse_audio (boost::function); + boost::filesystem::path audio_analysis_path () const; + + void set_audio_gain (float); + void set_audio_delay (int); + + float audio_gain () const { + boost::mutex::scoped_lock lm (_mutex); + return _audio_gain; + } + + int audio_delay () const { + boost::mutex::scoped_lock lm (_mutex); + return _audio_delay; + } + +private: + /** Gain to apply to audio in dB */ + float _audio_gain; + /** Delay to apply to audio (positive moves audio later) in milliseconds */ + int _audio_delay; }; #endif