X-Git-Url: https://git.carlh.net/gitweb/?a=blobdiff_plain;ds=sidebyside;f=src%2Flib%2Faudio_decoder.cc;h=8d3b0e1288ea5b53627a9cfb82619b0ccc125c7e;hb=4e5d5c7dcc6470b8dc918d03a00e30c07df60efe;hp=8950e15465d3602673ff75bcae43f5f5e129a49c;hpb=4f03da3aa12525cb8389ddefee629f5d0b2ac0aa;p=dcpomatic.git diff --git a/src/lib/audio_decoder.cc b/src/lib/audio_decoder.cc index 8950e1546..8d3b0e128 100644 --- a/src/lib/audio_decoder.cc +++ b/src/lib/audio_decoder.cc @@ -21,135 +21,69 @@ #include "audio_buffers.h" #include "exceptions.h" #include "log.h" +#include "resampler.h" +#include "util.h" +#include "film.h" #include "i18n.h" using std::stringstream; +using std::list; +using std::pair; +using std::cout; using boost::optional; using boost::shared_ptr; -AudioDecoder::AudioDecoder (shared_ptr f, shared_ptr c) - : Decoder (f) - , _next_audio (0) - , _audio_content (c) +AudioDecoder::AudioDecoder (shared_ptr film, shared_ptr content) + : Decoder (film) + , _audio_content (content) { - if (_audio_content->content_audio_frame_rate() != _audio_content->output_audio_frame_rate()) { - - shared_ptr film = _film.lock (); - assert (film); - - stringstream s; - s << String::compose ( - "Will resample audio from %1 to %2", - _audio_content->content_audio_frame_rate(), _audio_content->output_audio_frame_rate() - ); - - film->log()->log (s.str ()); - - /* We will be using planar float data when we call the - resampler. As far as I can see, the audio channel - layout is not necessary for our purposes; it seems - only to be used get the number of channels and - decide if rematrixing is needed. It won't be, since - input and output layouts are the same. - */ - - _swr_context = swr_alloc_set_opts ( - 0, - av_get_default_channel_layout (MAX_AUDIO_CHANNELS), - AV_SAMPLE_FMT_FLTP, - _audio_content->output_audio_frame_rate(), - av_get_default_channel_layout (MAX_AUDIO_CHANNELS), - AV_SAMPLE_FMT_FLTP, - _audio_content->content_audio_frame_rate(), - 0, 0 - ); - - swr_init (_swr_context); - } else { - _swr_context = 0; + if (content->output_audio_frame_rate() != content->content_audio_frame_rate() && content->audio_channels ()) { + _resampler.reset (new Resampler (content->content_audio_frame_rate(), content->output_audio_frame_rate(), content->audio_channels ())); } } -AudioDecoder::~AudioDecoder () -{ - if (_swr_context) { - swr_free (&_swr_context); - } -} - - -#if 0 +/** Audio timestamping is made hard by many factors, but the final nail in the coffin is resampling. + * We have to assume that we are feeding continuous data into the resampler, and so we get continuous + * data out. Hence we do the timestamping here, post-resampler, just by counting samples. + * + * The time is passed in here so that after a seek we can set up our _audio_position. The + * time is ignored once this has been done. + */ void -AudioDecoder::process_end () +AudioDecoder::audio (shared_ptr data, ContentTime time) { - if (_swr_context) { + if (_resampler) { + data = _resampler->run (data); + } + if (!_audio_position) { shared_ptr film = _film.lock (); assert (film); - - shared_ptr out (new AudioBuffers (film->audio_mapping().dcp_channels(), 256)); - - while (1) { - int const frames = swr_convert (_swr_context, (uint8_t **) out->data(), 256, 0, 0); - - if (frames < 0) { - throw EncodeError (_("could not run sample-rate converter")); - } - - if (frames == 0) { - break; - } - - out->set_frames (frames); - _writer->write (out); - } - + FrameRateChange frc = film->active_frame_rate_change (_audio_content->position ()); + _audio_position = (double (time) / frc.speed_up) * film->audio_frame_rate() / TIME_HZ; } + + _pending.push_back (shared_ptr (new DecodedAudio (data, _audio_position.get ()))); + _audio_position = _audio_position.get() + data->frames (); } -#endif void -AudioDecoder::audio (shared_ptr data, Time time) +AudioDecoder::flush () { - /* Maybe resample */ - if (_swr_context) { - - /* Compute the resampled frames count and add 32 for luck */ - int const max_resampled_frames = ceil ( - (int64_t) data->frames() * _audio_content->output_audio_frame_rate() / _audio_content->content_audio_frame_rate() - ) + 32; - - shared_ptr resampled (new AudioBuffers (data->channels(), max_resampled_frames)); - - /* Resample audio */ - int const resampled_frames = swr_convert ( - _swr_context, (uint8_t **) resampled->data(), max_resampled_frames, (uint8_t const **) data->data(), data->frames() - ); - - if (resampled_frames < 0) { - throw EncodeError (_("could not run sample-rate converter")); - } - - resampled->set_frames (resampled_frames); - - /* And point our variables at the resampled audio */ - data = resampled; + if (!_resampler) { + return; } - shared_ptr film = _film.lock (); - assert (film); - - /* Remap channels */ - shared_ptr dcp_mapped (film->dcp_audio_channels(), data->frames()); - dcp_mapped->make_silent (); - list > map = _audio_content->audio_mapping().content_to_dcp (); - for (list >::iterator i = map.begin(); i != map.end(); ++i) { - dcp_mapped->accumulate (data, i->first, i->second); + shared_ptr b = _resampler->flush (); + if (b) { + _pending.push_back (shared_ptr (new DecodedAudio (b, _audio_position.get ()))); + _audio_position = _audio_position.get() + b->frames (); } - - Audio (dcp_mapped, time); - _next_audio = time + film->audio_frames_to_time (data->frames()); } - +void +AudioDecoder::seek (ContentTime, bool) +{ + _audio_position.reset (); +}