X-Git-Url: https://git.carlh.net/gitweb/?a=blobdiff_plain;f=src%2Flib%2Faudio_buffers.h;h=b43179663093ea8eb549692bf841974f694f436a;hb=9d1d1cea1cdf17b4cc2208800ca22288f979d3ec;hp=09faf9ee192cc7cc2ee086267102c22133b2c079;hpb=df1759094b4e8418987af2ba7aad74326d3975b8;p=dcpomatic.git diff --git a/src/lib/audio_buffers.h b/src/lib/audio_buffers.h index 09faf9ee1..b43179663 100644 --- a/src/lib/audio_buffers.h +++ b/src/lib/audio_buffers.h @@ -1,94 +1,95 @@ /* - Copyright (C) 2012-2014 Carl Hetherington + Copyright (C) 2012-2021 Carl Hetherington - This program is free software; you can redistribute it and/or modify + This file is part of DCP-o-matic. + + DCP-o-matic is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. - This program is distributed in the hope that it will be useful, + DCP-o-matic is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + along with DCP-o-matic. If not, see . */ + /** @file src/lib/audio_buffers.h * @brief AudioBuffers class. */ + #ifndef DCPOMATIC_AUDIO_BUFFERS_H #define DCPOMATIC_AUDIO_BUFFERS_H -#include -#include + +#include +#include + /** @class AudioBuffers * @brief A class to hold multi-channel audio data in float format. - * - * The use of int32_t for frame counts in this class is due to the - * round-up to the next power-of-2 code in ::ensure_size; if that - * were changed the frame count could use any integer type. */ class AudioBuffers { public: - AudioBuffers (int channels, int32_t frames); + AudioBuffers (int channels, int frames); AudioBuffers (AudioBuffers const &); - AudioBuffers (boost::shared_ptr); - ~AudioBuffers (); + explicit AudioBuffers (std::shared_ptr); + AudioBuffers (std::shared_ptr other, int frames_to_copy, int read_offset); AudioBuffers & operator= (AudioBuffers const &); - boost::shared_ptr clone () const; - boost::shared_ptr channel (int) const; + std::shared_ptr clone () const; + std::shared_ptr channel (int) const; - void ensure_size (int32_t); - - float** data () const { - return _data; + float* const* data () const { + return _data_pointers.data(); } - float* data (int) const; + float const* data (int) const; + float* data (int); int channels () const { - return _channels; + return _data.size(); } int frames () const { - return _frames; + return _data.empty() ? 0 : _data[0].size(); } - void set_frames (int32_t f); + void set_frames (int f); + + void set_channels(int new_channels); void make_silent (); - void make_silent (int c); - void make_silent (int32_t from, int32_t frames); + void make_silent (int channel); + void make_silent (int from, int frames); void apply_gain (float); - void copy_from (AudioBuffers const * from, int32_t frames_to_copy, int32_t read_offset, int32_t write_offset); + void copy_from (AudioBuffers const * from, int frames_to_copy, int read_offset, int write_offset); void copy_channel_from (AudioBuffers const * from, int from_channel, int to_channel); - void move (int32_t from, int32_t to, int32_t frames); + void move (int frames, int from, int to); void accumulate_channel (AudioBuffers const * from, int from_channel, int to_channel, float gain = 1); - void accumulate_frames (AudioBuffers const *, int32_t read_offset, int32_t write_offset, int32_t frames); + void accumulate_frames (AudioBuffers const * from, int frames, int read_offset, int write_offset); + void append (std::shared_ptr other); + void trim_start (int frames); private: - void allocate (int channels, int32_t frames); - void deallocate (); - - /** Number of channels */ - int _channels; - /** Number of frames (where a frame is one sample across all channels) */ - int32_t _frames; - /** Number of frames that _data can hold */ - int32_t _allocated_frames; + void allocate (int channels, int frames); + void update_data_pointers (); + /** Audio data (so that, e.g. _data[2][6] is channel 2, sample 6) */ - float** _data; + std::vector> _data; + /** Pointers to the data of each vector in _data */ + std::vector _data_pointers; }; + #endif