X-Git-Url: https://git.carlh.net/gitweb/?a=blobdiff_plain;f=src%2Flib%2Faudio_content.h;h=73919105d8a339cab8e8f93df6a61f77bf146534;hb=a0c0e609f7fbff8513135428378cc16684bae937;hp=2bfc20656879b61c999a843df329e07e9b071337;hpb=7fee459e6466354a49d51f61d3e53845fd82ecc7;p=dcpomatic.git diff --git a/src/lib/audio_content.h b/src/lib/audio_content.h index 2bfc20656..73919105d 100644 --- a/src/lib/audio_content.h +++ b/src/lib/audio_content.h @@ -17,28 +17,67 @@ */ -#ifndef DVDOMATIC_AUDIO_CONTENT_H -#define DVDOMATIC_AUDIO_CONTENT_H +#ifndef DCPOMATIC_AUDIO_CONTENT_H +#define DCPOMATIC_AUDIO_CONTENT_H #include "content.h" -#include "util.h" +#include "audio_mapping.h" namespace cxml { class Node; } +class AudioContentProperty +{ +public: + static int const AUDIO_CHANNELS; + static int const AUDIO_LENGTH; + static int const AUDIO_FRAME_RATE; + static int const AUDIO_GAIN; + static int const AUDIO_DELAY; + static int const AUDIO_MAPPING; +}; + class AudioContent : public virtual Content { public: - AudioContent (boost::filesystem::path); - AudioContent (boost::shared_ptr); - AudioContent (AudioContent const &); - - virtual int audio_channels () const = 0; - virtual ContentAudioFrame audio_length () const = 0; - virtual int audio_frame_rate () const = 0; - virtual int64_t audio_channel_layout () const = 0; + typedef int64_t Frame; + AudioContent (boost::shared_ptr, Time); + AudioContent (boost::shared_ptr, boost::filesystem::path); + AudioContent (boost::shared_ptr, boost::shared_ptr); + + void as_xml (xmlpp::Node *) const; + std::string technical_summary () const; + + virtual int audio_channels () const = 0; + virtual AudioContent::Frame audio_length () const = 0; + virtual int content_audio_frame_rate () const = 0; + virtual int output_audio_frame_rate () const = 0; + virtual AudioMapping audio_mapping () const = 0; + virtual void set_audio_mapping (AudioMapping) = 0; + + void analyse_audio (boost::function); + boost::filesystem::path audio_analysis_path () const; + + void set_audio_gain (float); + void set_audio_delay (int); + + float audio_gain () const { + boost::mutex::scoped_lock lm (_mutex); + return _audio_gain; + } + + int audio_delay () const { + boost::mutex::scoped_lock lm (_mutex); + return _audio_delay; + } + +private: + /** Gain to apply to audio in dB */ + float _audio_gain; + /** Delay to apply to audio (positive moves audio later) in milliseconds */ + int _audio_delay; }; #endif