X-Git-Url: https://git.carlh.net/gitweb/?a=blobdiff_plain;f=src%2Flib%2Faudio_decoder.cc;h=f425cf2808cfbf70d53f3ff2bf097a24ab0ba035;hb=cc27c2716f755305d67f1e1ba828ecf37f8405dd;hp=2c0388fc39318851242b96a7a672b014ba5fca27;hpb=74fe68e5895654e27a7cf8097917c1e95fa89519;p=dcpomatic.git diff --git a/src/lib/audio_decoder.cc b/src/lib/audio_decoder.cc index 2c0388fc3..f425cf280 100644 --- a/src/lib/audio_decoder.cc +++ b/src/lib/audio_decoder.cc @@ -19,15 +19,12 @@ #include "audio_decoder.h" #include "audio_buffers.h" -#include "exceptions.h" -#include "log.h" +#include "audio_processor.h" #include "resampler.h" #include "util.h" -#include "film.h" #include "i18n.h" -using std::stringstream; using std::list; using std::pair; using std::cout; @@ -43,13 +40,17 @@ AudioDecoder::AudioDecoder (shared_ptr content) _resampler.reset (new Resampler (content->audio_frame_rate(), content->resampled_audio_frame_rate(), content->audio_channels ())); } + if (content->audio_processor ()) { + _processor = content->audio_processor()->clone (content->resampled_audio_frame_rate ()); + } + reset_decoded_audio (); } void AudioDecoder::reset_decoded_audio () { - _decoded_audio = ContentAudio (shared_ptr (new AudioBuffers (_audio_content->audio_channels(), 0)), 0); + _decoded_audio = ContentAudio (shared_ptr (new AudioBuffers (_audio_content->processed_audio_channels(), 0)), 0); } shared_ptr @@ -125,12 +126,53 @@ AudioDecoder::audio (shared_ptr data, ContentTime time) data = _resampler->run (data); } + if (_processor) { + data = _processor->run (data); + } + + AudioFrame const frame_rate = _audio_content->resampled_audio_frame_rate (); + + if (_seek_reference) { + /* We've had an accurate seek and now we're seeing some data */ + ContentTime const delta = time - _seek_reference.get (); + AudioFrame const delta_frames = delta.frames (frame_rate); + if (delta_frames > 0) { + /* This data comes after the seek time. Pad the data with some silence. */ + shared_ptr padded (new AudioBuffers (data->channels(), data->frames() + delta_frames)); + padded->make_silent (); + padded->copy_from (data.get(), data->frames(), 0, delta_frames); + data = padded; + time -= delta; + } else if (delta_frames < 0) { + /* This data comes before the seek time. Throw some data away */ + AudioFrame const to_discard = min (-delta_frames, static_cast (data->frames())); + AudioFrame const to_keep = data->frames() - to_discard; + if (to_keep == 0) { + /* We have to throw all this data away, so keep _seek_reference and + try again next time some data arrives. + */ + return; + } + shared_ptr trimmed (new AudioBuffers (data->channels(), to_keep)); + trimmed->copy_from (data.get(), to_keep, to_discard, 0); + data = trimmed; + time += ContentTime::from_frames (to_discard, frame_rate); + } + _seek_reference = optional (); + } + if (!_audio_position) { - _audio_position = time.frames (_audio_content->resampled_audio_frame_rate ()); + _audio_position = time.frames (frame_rate); } assert (_audio_position.get() >= (_decoded_audio.frame + _decoded_audio.audio->frames())); + add (data); +} + +void +AudioDecoder::add (shared_ptr data) +{ /* Resize _decoded_audio to fit the new data */ int new_size = 0; if (_decoded_audio.audio->frames() == 0) { @@ -148,9 +190,17 @@ AudioDecoder::audio (shared_ptr data, ContentTime time) /* Copy new data in */ _decoded_audio.audio->copy_from (data.get(), data->frames(), 0, _audio_position.get() - _decoded_audio.frame); _audio_position = _audio_position.get() + data->frames (); + + /* Limit the amount of data we keep in case nobody is asking for it */ + int const max_frames = _audio_content->resampled_audio_frame_rate () * 10; + if (_decoded_audio.audio->frames() > max_frames) { + int const to_remove = _decoded_audio.audio->frames() - max_frames; + _decoded_audio.frame += to_remove; + _decoded_audio.audio->move (to_remove, 0, max_frames); + _decoded_audio.audio->set_frames (max_frames); + } } -/* XXX: called? */ void AudioDecoder::flush () { @@ -158,18 +208,21 @@ AudioDecoder::flush () return; } - /* shared_ptr b = _resampler->flush (); if (b) { - _pending.push_back (shared_ptr (new DecodedAudio (b, _audio_position.get ()))); - _audio_position = _audio_position.get() + b->frames (); + add (b); } - */ } void -AudioDecoder::seek (ContentTime, bool) +AudioDecoder::seek (ContentTime t, bool accurate) { _audio_position.reset (); reset_decoded_audio (); + if (accurate) { + _seek_reference = t; + } + if (_processor) { + _processor->flush (); + } }