X-Git-Url: https://git.carlh.net/gitweb/?a=blobdiff_plain;f=src%2Flib%2Faudio_decoder.h;h=1b17029b7e4b2889d85e72861802b6e6c9097bac;hb=0a93237cb5e4642d3b698ff9b7d0cfae5401478c;hp=35d9f3560b7d55565ddc3eb8cf9b17e1bebe4ac7;hpb=2e504b33eb9f38cac629ad31b7c107fb0cf5efda;p=dcpomatic.git diff --git a/src/lib/audio_decoder.h b/src/lib/audio_decoder.h index 35d9f3560..1b17029b7 100644 --- a/src/lib/audio_decoder.h +++ b/src/lib/audio_decoder.h @@ -1,5 +1,5 @@ /* - Copyright (C) 2012 Carl Hetherington + Copyright (C) 2012-2014 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -27,15 +27,16 @@ #include "decoder.h" #include "content.h" #include "audio_content.h" -#include "decoded.h" +#include "content_audio.h" +#include class AudioBuffers; -class Resampler; +class AudioDecoderStream; /** @class AudioDecoder. * @brief Parent class for audio decoders. */ -class AudioDecoder : public virtual Decoder +class AudioDecoder : public virtual Decoder, public boost::enable_shared_from_this { public: AudioDecoder (boost::shared_ptr); @@ -44,16 +45,23 @@ public: return _audio_content; } - void seek (ContentTime time, bool accurate); - -protected: + /** Try to fetch some audio from a specific place in this content. + * @param frame Frame to start from (after resampling, if applicable) + * @param length Frames to get (after resampling, if applicable) + * @param accurate true to try hard to return frames from exactly `frame', false if we don't mind nearby frames. + * @return Time-stamped audio data which may or may not be from the location (and of the length) requested. + */ + ContentAudio get_audio (AudioStreamPtr stream, Frame time, Frame length, bool accurate); - void audio (boost::shared_ptr, ContentTime); +protected: + void audio (AudioStreamPtr stream, boost::shared_ptr, ContentTime); void flush (); - + void seek (ContentTime t, bool accurate); + +private: boost::shared_ptr _audio_content; - boost::shared_ptr _resampler; - boost::optional _audio_position; + /** An AudioDecoderStream object to manage each stream in _audio_content */ + std::map > _streams; }; #endif