X-Git-Url: https://git.carlh.net/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fplayer.h;h=20d9c9388b33fa00464aa06609a836514220571e;hb=9fc3a67c727896d2170888ae60c9745ebbfdca95;hp=ea07e1fc8bb0e0503168fd71c654688e9696f98c;hpb=4073923b2c5ccf127c61435cd575542351421f05;p=dcpomatic.git diff --git a/src/lib/player.h b/src/lib/player.h index ea07e1fc8..20d9c9388 100644 --- a/src/lib/player.h +++ b/src/lib/player.h @@ -22,6 +22,7 @@ #define DCPOMATIC_PLAYER_H #include "player_subtitles.h" +#include "active_subtitles.h" #include "film.h" #include "content.h" #include "position_image.h" @@ -44,7 +45,6 @@ class Playlist; class Font; class AudioBuffers; class ReferencedReelAsset; -class Resampler; /** @class Player * @brief A class which can `play' a Playlist. @@ -62,8 +62,6 @@ public: void set_video_container_size (dcp::Size); void set_ignore_video (); - void set_ignore_audio (); - void set_enable_subtitles (bool enable); void set_always_burn_subtitles (bool burn); void set_fast (); void set_play_referenced (); @@ -78,12 +76,14 @@ public: boost::signals2::signal, DCPTime)> Video; boost::signals2::signal, DCPTime)> Audio; + /** Emitted when a subtitle is ready. This signal may be emitted considerably + * after the corresponding Video. + */ boost::signals2::signal Subtitle; private: friend class PlayerWrapper; friend class Piece; - friend struct player_overlaps_test; friend struct player_time_calculation_test1; friend struct player_time_calculation_test2; friend struct player_time_calculation_test3; @@ -101,17 +101,20 @@ private: ContentTime dcp_to_content_time (boost::shared_ptr piece, DCPTime t) const; DCPTime content_time_to_dcp (boost::shared_ptr piece, ContentTime t) const; boost::shared_ptr black_player_video_frame () const; - std::list > overlaps (DCPTime from, DCPTime to, boost::function valid); void video (boost::weak_ptr, ContentVideo); void audio (boost::weak_ptr, AudioStreamPtr, ContentAudio); - void image_subtitle (boost::weak_ptr, ContentImageSubtitle); - void text_subtitle (boost::weak_ptr, ContentTextSubtitle); - boost::shared_ptr resampler (boost::shared_ptr content, AudioStreamPtr stream, bool create); + void image_subtitle_start (boost::weak_ptr, ContentImageSubtitle); + void text_subtitle_start (boost::weak_ptr, ContentTextSubtitle); + void subtitle_stop (boost::weak_ptr, ContentTime); DCPTime one_video_frame () const; - void fill_video (DCPTimePeriod period); void fill_audio (DCPTimePeriod period); - void audio_flush (boost::shared_ptr, AudioStreamPtr stream); void audio_transform (boost::shared_ptr content, AudioStreamPtr stream, ContentAudio content_audio, DCPTime time); + std::pair, DCPTime> discard_audio ( + boost::shared_ptr audio, DCPTime time, DCPTime discard_to + ) const; + boost::optional subtitles_for_frame (DCPTime time) const; + void emit_video (boost::shared_ptr pv, DCPTime time); + void emit_audio (boost::shared_ptr data, DCPTime time); boost::shared_ptr _film; boost::shared_ptr _playlist; @@ -137,15 +140,18 @@ private: /** true if we should `play' (i.e output) referenced DCP data (e.g. for preview) */ bool _play_referenced; - /** Last PlayerVideo that was emitted */ - boost::shared_ptr _last_video; - /** Time of the last video we emitted, or the last seek time */ + /** Time just after the last video frame we emitted, or the time of the last accurate seek */ boost::optional _last_video_time; + /** Time just after the last audio frame we emitted, or the time of the last accurate seek */ + boost::optional _last_audio_time; + + typedef std::map, boost::shared_ptr > LastVideoMap; + LastVideoMap _last_video; AudioMerger _audio_merger; - boost::optional _last_audio_time; - class StreamState { + class StreamState + { public: StreamState () {} @@ -162,11 +168,8 @@ private: std::list _no_video; std::list _no_audio; - std::list > _subtitles; - + ActiveSubtitles _active_subtitles; boost::shared_ptr _audio_processor; - typedef std::map, AudioStreamPtr>, boost::shared_ptr > ResamplerMap; - ResamplerMap _resamplers; boost::signals2::scoped_connection _film_changed_connection; boost::signals2::scoped_connection _playlist_changed_connection;