X-Git-Url: https://git.carlh.net/gitweb/?a=blobdiff_plain;f=src%2Flib%2Frect.h;h=a01e0f8858ffba6d31eb6b9675d0cff571b4571d;hb=182b9d2e2feb6545592868606aaf0f0146095481;hp=6f4709c088ce137b2c589df64cb69304c1b62373;hpb=a2cca95b459a93906c39ca8bd4b31b995108f6ca;p=dcpomatic.git diff --git a/src/lib/rect.h b/src/lib/rect.h index 6f4709c08..a01e0f885 100644 --- a/src/lib/rect.h +++ b/src/lib/rect.h @@ -1,40 +1,47 @@ /* - Copyright (C) 2013 Carl Hetherington + Copyright (C) 2013-2021 Carl Hetherington - This program is free software; you can redistribute it and/or modify + This file is part of DCP-o-matic. + + DCP-o-matic is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. - This program is distributed in the hope that it will be useful, + DCP-o-matic is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + along with DCP-o-matic. If not, see . */ + #ifndef DCPOMATIC_RECT_H #define DCPOMATIC_RECT_H + #include "position.h" +#include +#include + /* Put this inside a namespace as Apple put a Rect in the global namespace */ namespace dcpomatic { - + + /** @struct Rect * @brief A rectangle. */ -template +template class Rect { public: - + Rect () : x (0) , y (0) @@ -42,6 +49,13 @@ public: , height (0) {} + Rect (Position p, T w_, T h_) + : x (p.x) + , y (p.y) + , width (w_) + , height (h_) + {} + Rect (T x_, T y_, T w_, T h_) : x (x_) , y (y_) @@ -54,26 +68,65 @@ public: T width; T height; - Position position () const { + Position position () const + { return Position (x, y); } - Rect intersection (Rect const & other) const { - T const tx = max (x, other.x); - T const ty = max (y, other.y); - - return Rect ( + boost::optional> intersection (Rect const & other) const + { + /* This isn't exactly the paragon of mathematical precision */ + + T const tx = std::max (x, other.x); + T const ty = std::max (y, other.y); + + Rect r ( tx, ty, - min (x + width, other.x + other.width) - tx, - min (y + height, other.y + other.height) - ty + std::min (x + width, other.x + other.width) - tx, + std::min (y + height, other.y + other.height) - ty ); + + if (r.width < 0 || r.height < 0) { + return {}; + } + + return r; + } + + void extend (Rect const & other) + { + T old_x = x; + T old_y = y; + x = std::min (x, other.x); + y = std::min (y, other.y); + width = std::max (old_x + width, other.x + other.width) - x; + height = std::max (old_y + height, other.y + other.height) - y; + } + + Rect extended (T amount) const { + Rect c = *this; + c.x -= amount; + c.y -= amount; + c.width += amount * 2; + c.height += amount * 2; + return c; } - bool contains (Position p) const { + bool contains (Position p) const + { return (p.x >= x && p.x <= (x + width) && p.y >= y && p.y <= (y + height)); } }; + +template +bool operator== (Rect const& a, Rect const& b) +{ + return a.x == b.x && a.y == b.y && a.width == b.width && a.height == b.height; +} + + } + #endif