X-Git-Url: https://git.carlh.net/gitweb/?a=blobdiff_plain;f=src%2Flib%2Frect.h;h=d0daec43712ab4c5cd7a0bf88cf27c3c5fc69a74;hb=a6bbd6cd51e8705fa9d02b89a7ead8b64e5e95e9;hp=df18698419135176c6426b010e1c254d5146ee42;hpb=320a74efb8d9c8aacded2799459a92d5b7235d90;p=dcpomatic.git diff --git a/src/lib/rect.h b/src/lib/rect.h index df1869841..d0daec437 100644 --- a/src/lib/rect.h +++ b/src/lib/rect.h @@ -1,40 +1,43 @@ /* Copyright (C) 2013 Carl Hetherington - This program is free software; you can redistribute it and/or modify + This file is part of DCP-o-matic. + + DCP-o-matic is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. - This program is distributed in the hope that it will be useful, + DCP-o-matic is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + along with DCP-o-matic. If not, see . */ -#ifndef DVDOMATIC_RECT_H -#define DVDOMATIC_RECT_H +#ifndef DCPOMATIC_RECT_H +#define DCPOMATIC_RECT_H #include "position.h" +#include +#include /* Put this inside a namespace as Apple put a Rect in the global namespace */ namespace dcpomatic { - + /** @struct Rect * @brief A rectangle. */ -template +template class Rect { public: - + Rect () : x (0) , y (0) @@ -42,6 +45,13 @@ public: , height (0) {} + Rect (Position p, T w_, T h_) + : x (p.x) + , y (p.y) + , width (w_) + , height (h_) + {} + Rect (T x_, T y_, T w_, T h_) : x (x_) , y (y_) @@ -54,22 +64,50 @@ public: T width; T height; - Position position () const { + Position position () const + { return Position (x, y); } - Rect intersection (Rect const & other) const { - T const tx = max (x, other.x); - T const ty = max (y, other.y); - - return Rect ( + boost::optional > intersection (Rect const & other) const + { + /* This isn't exactly the paragon of mathematical precision */ + + T const tx = std::max (x, other.x); + T const ty = std::max (y, other.y); + + Rect r ( tx, ty, - min (x + width, other.x + other.width) - tx, - min (y + height, other.y + other.height) - ty + std::min (x + width, other.x + other.width) - tx, + std::min (y + height, other.y + other.height) - ty ); + + if (r.width < 0 || r.height < 0) { + return boost::optional > (); + } + + return r; + } + + void extend (Rect const & other) + { + x = std::min (x, other.x); + y = std::min (y, other.y); + width = std::max (x + width, other.x + other.width) - x; + height = std::max (y + height, other.y + other.height) - y; + } + + Rect extended (T amount) const { + Rect c = *this; + c.x -= amount; + c.y -= amount; + c.width += amount * 2; + c.height += amount * 2; + return c; } - bool contains (Position p) const { + bool contains (Position p) const + { return (p.x >= x && p.x <= (x + width) && p.y >= y && p.y <= (y + height)); } };