X-Git-Url: https://git.carlh.net/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fsndfile_decoder.cc;h=602014d5883d2dba1381588bb44a7036debc9c96;hb=f90d74f7a0382f0dc63eef81bd553d7a7b38edb2;hp=d6537843e8970ebde3ae6872bb99f04fd66e5de3;hpb=58588c485eac7c488a574fe923576f109ec0134e;p=dcpomatic.git diff --git a/src/lib/sndfile_decoder.cc b/src/lib/sndfile_decoder.cc index d6537843e..602014d58 100644 --- a/src/lib/sndfile_decoder.cc +++ b/src/lib/sndfile_decoder.cc @@ -18,10 +18,13 @@ */ #include +#ifdef DCPOMATIC_WINDOWS +#include +#define ENABLE_SNDFILE_WINDOWS_PROTOTYPES 1 +#endif #include #include "sndfile_content.h" #include "sndfile_decoder.h" -#include "film.h" #include "exceptions.h" #include "audio_buffers.h" @@ -33,14 +36,20 @@ using std::min; using std::cout; using boost::shared_ptr; -SndfileDecoder::SndfileDecoder (shared_ptr f, shared_ptr c) - : Decoder (f) - , AudioDecoder (f, c) +SndfileDecoder::SndfileDecoder (shared_ptr c) + : AudioDecoder (c) , _sndfile_content (c) , _deinterleave_buffer (0) { _info.format = 0; + + /* Here be monsters. See fopen_boost for similar shenanigans */ +#ifdef DCPOMATIC_WINDOWS + _sndfile = sf_wchar_open (_sndfile_content->path(0).c_str(), SFM_READ, &_info); +#else _sndfile = sf_open (_sndfile_content->path(0).string().c_str(), SFM_READ, &_info); +#endif + if (!_sndfile) { throw DecodeError (_("could not open audio file for reading")); } @@ -65,7 +74,7 @@ SndfileDecoder::pass () /* Do things in half second blocks as I think there may be limits to what FFmpeg (and in particular the resampler) can cope with. */ - sf_count_t const block = _sndfile_content->content_audio_frame_rate() / 2; + sf_count_t const block = _sndfile_content->audio_frame_rate() / 2; sf_count_t const this_time = min (block, _remaining); int const channels = _sndfile_content->audio_channels (); @@ -94,7 +103,7 @@ SndfileDecoder::pass () } data->set_frames (this_time); - audio (data, _done * TIME_HZ / audio_frame_rate ()); + audio (data, ContentTime::from_frames (_done, audio_frame_rate ())); _done += this_time; _remaining -= this_time; @@ -107,10 +116,10 @@ SndfileDecoder::audio_channels () const return _info.channels; } -AudioFrame +ContentTime SndfileDecoder::audio_length () const { - return _info.frames; + return ContentTime::from_frames (_info.frames, audio_frame_rate ()); } int @@ -122,9 +131,8 @@ SndfileDecoder::audio_frame_rate () const void SndfileDecoder::seek (ContentTime t, bool accurate) { - Decoder::seek (t, accurate); AudioDecoder::seek (t, accurate); - _done = t * audio_frame_rate() / TIME_HZ; + _done = t.frames (audio_frame_rate ()); _remaining = _info.frames - _done; }