X-Git-Url: https://git.carlh.net/gitweb/?a=blobdiff_plain;f=src%2Fsubtitle.h;h=ed63983ff7e225ebf1864568cfe545e1e2b12f42;hb=86d0fa1b9521abbffd63a82dd39e887f68812a6f;hp=073bfb0c04255bca33e44d33d8982dbcace32db5;hpb=59886567974bd3e79d30a4a9425d86d50bf425f3;p=libdcp.git diff --git a/src/subtitle.h b/src/subtitle.h index 073bfb0c..ed63983f 100644 --- a/src/subtitle.h +++ b/src/subtitle.h @@ -1,53 +1,142 @@ /* - Copyright (C) 2012-2014 Carl Hetherington + Copyright (C) 2012-2018 Carl Hetherington - This program is free software; you can redistribute it and/or modify + This file is part of libdcp. + + libdcp is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. - This program is distributed in the hope that it will be useful, + libdcp is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + along with libdcp. If not, see . + + In addition, as a special exception, the copyright holders give + permission to link the code of portions of this program with the + OpenSSL library under certain conditions as described in each + individual source file, and distribute linked combinations + including the two. + You must obey the GNU General Public License in all respects + for all of the code used other than OpenSSL. If you modify + file(s) with this exception, you may extend this exception to your + version of the file(s), but you are not obligated to do so. If you + do not wish to do so, delete this exception statement from your + version. If you delete this exception statement from all source + files in the program, then also delete it here. */ #ifndef LIBDCP_SUBTITLE_H #define LIBDCP_SUBTITLE_H -#include "dcp_time.h" -#include -#include +/** @file src/subtitle.h + * @brief Subtitle class. + */ -namespace cxml { - class Node; -} +#include "dcp_time.h" namespace dcp { -class Font; -class Text; - -class Subtitle +class Subtitle { public: - Subtitle () {} - Subtitle (boost::shared_ptr node); - - Time in; - Time out; - Time fade_up_time; - Time fade_down_time; - std::list > font_nodes; - std::list > text_nodes; - -private: - Time fade_time (boost::shared_ptr, std::string name); + Subtitle ( + Time in, + Time out, + float h_position, + HAlign h_align, + float v_position, + VAlign v_align, + Time fade_up_time, + Time fade_down_time + ); + + virtual ~Subtitle () {} + + Time in () const { + return _in; + } + + Time out () const { + return _out; + } + + float h_position () const { + return _h_position; + } + + HAlign h_align () const { + return _h_align; + } + + /** @return vertical position as a proportion of the screen height from the + * vertical alignment point. + * (between 0 and 1) + */ + float v_position () const { + return _v_position; + } + + VAlign v_align () const { + return _v_align; + } + + Time fade_up_time () const { + return _fade_up_time; + } + + Time fade_down_time () const { + return _fade_down_time; + } + + void set_in (Time i) { + _in = i; + } + + void set_out (Time o) { + _out = o; + } + + void set_h_position (float p) { + _h_position = p; + } + + /** @param p New vertical position as a proportion of the screen height + * from the top (between 0 and 1) + */ + void set_v_position (float p) { + _v_position = p; + } + + void set_fade_up_time (Time t) { + _fade_up_time = t; + } + + void set_fade_down_time (Time t) { + _fade_down_time = t; + } + + +protected: + Time _in; + Time _out; + /** Horizontal position as a proportion of the screen width from the _h_align + * (between 0 and 1) + */ + float _h_position; + HAlign _h_align; + /** Vertical position as a proportion of the screen height from the _v_align + * (between 0 and 1) + */ + float _v_position; + VAlign _v_align; + Time _fade_up_time; + Time _fade_down_time; }; }