X-Git-Url: https://git.carlh.net/gitweb/?a=blobdiff_plain;f=src%2Fwx%2Fgl_video_view.h;h=964f6f1ab9db2db8469e1fce8a36bd2d93279fa3;hb=5fa6584826d7c356451bcea46928c1721f857ca5;hp=ba4c7cfdc92df3a32afbc9642f3de5d8264b8fdc;hpb=d1e19450e051d70531a6c1f0973bfd6cfd64319b;p=dcpomatic.git diff --git a/src/wx/gl_video_view.h b/src/wx/gl_video_view.h index ba4c7cfdc..964f6f1ab 100644 --- a/src/wx/gl_video_view.h +++ b/src/wx/gl_video_view.h @@ -1,5 +1,5 @@ /* - Copyright (C) 2019 Carl Hetherington + Copyright (C) 2020 Carl Hetherington This file is part of DCP-o-matic. @@ -18,13 +18,52 @@ */ -#include "video_view.h" -#include + +#include +LIBDCP_DISABLE_WARNINGS #include +#include +LIBDCP_ENABLE_WARNINGS + + +/* The OpenGL API in wxWidgets 3.0.x is sufficiently different to make it awkward to support, + * and I think it may even have things missing that we require (e.g. the attributes parameter + * to wxGLContext). Hence we only support the GLVideoView on wxWidgets 3.1.0 and higher + * (which only excludes the old macOS builds, since wxWidgets 3.1.x does not support macOS + * 10.9 or earlier). + */ +#if wxCHECK_VERSION(3,1,0) + +#include "video_view.h" +#include "lib/signaller.h" +#include "lib/position.h" #include -#include +#include +#include +#include #undef None #undef Success +#undef Status + + +class Texture +{ +public: + Texture (GLint unpack_alignment); + ~Texture (); + + Texture (Texture const&) = delete; + Texture& operator= (Texture const&) = delete; + + void bind (); + void set (std::shared_ptr image); + +private: + GLuint _name; + GLint _unpack_alignment; + boost::optional _size; +}; + class GLVideoView : public VideoView { @@ -32,23 +71,88 @@ public: GLVideoView (FilmViewer* viewer, wxWindow* parent); ~GLVideoView (); - void set_image (boost::shared_ptr image); - wxWindow* get () const { + wxWindow* get () const override { return _canvas; } - void update (); + void update () override; + void start () override; + void stop () override; + + NextFrameResult display_next_frame (bool) override; bool vsync_enabled () const { return _vsync_enabled; } + std::map information () const { + return _information; + } + private: - void paint (); - void draw (); + void set_image (std::shared_ptr pv); + void set_image_and_draw (); + void draw (); + void thread (); + void thread_playing (); + void request_one_shot (); + void check_for_butler_errors (); + void ensure_context (); + void size_changed (wxSizeEvent const &); + void setup_shaders (); + void set_outline_content_colour (GLuint program); + void set_crop_guess_colour (GLuint program); wxGLCanvas* _canvas; - wxGLContext* _context; - GLuint _id; - boost::optional _size; + wxGLContext* _context; + + template + class Last + { + public: + void set_next (T const& next) { + _next = next; + } + + bool changed () const { + return !_value || *_value != _next; + } + + void update () { + _value = _next; + } + + private: + boost::optional _value; + T _next; + }; + + Last _last_canvas_size; + Last _last_video_size; + Last> _last_inter_position; + Last _last_inter_size; + Last _last_out_size; + Last>> _last_crop_guess; + + boost::atomic _canvas_size; + boost::atomic _rec2020; + std::unique_ptr _video_texture; + std::unique_ptr _subtitle_texture; + bool _have_subtitle_to_render = false; bool _vsync_enabled; + boost::thread _thread; + + boost::mutex _playing_mutex; + boost::condition _thread_work_condition; + boost::atomic _playing; + boost::atomic _one_shot; + + GLuint _vao; + GLint _fragment_type; + bool _setup_shaders_done = false; + + std::shared_ptr _timer; + + std::map _information; }; + +#endif