ARDOUR_UI::load_bindings ()
{
global_bindings.set_action_map (global_actions);
- global_bindings.load ("global");
+ global_bindings.load (X_("global"));
}
#include "pbd/file_utils.h"
+#include "gtkmm2ext/bindings.h"
#include "gtkmm2ext/utils.h"
#include "ardour/filesystem_paths.h"
Editor::load_bindings ()
{
bindings.set_action_map (myactions);
- bindings.load ("editor");
+ bindings.load (X_("editor"));
}
void
MixerActor::load_bindings ()
{
bindings.set_action_map (myactions);
- bindings.load ("mixer");
+ bindings.load (X_("mixer"));
}
void