export_search_path (bundle_dir, "SUIL_MODULE_DIR", "/lib");
export_search_path (bundle_dir, "GTK_PATH", "/lib/gtkengines");
+ setenv ("PATH", (bundle_dir + "/MacOS:" + std::string(getenv ("PATH"))).c_str(), 1);
+
/* unset GTK_RC_FILES so that we only load the RC files that we define
*/
export_search_path (dir_path, "SUIL_MODULE_DIR", "/lib");
export_search_path (dir_path, "GTK_PATH", "/lib/gtkengines");
+ setenv ("PATH", (dir_path + "/bin:" + std::string(getenv ("PATH"))).c_str(), 1);
+
/* unset GTK_RC_FILES so that we only load the RC files that we define
*/
mkdir -p $USER_ARDOUR_DIR || exit 1
fi
-PATH="${BIN_DIR}:${PATH}"
-export PATH
-
# this triggers code in main() that will reset runtime environment variables
# to point to directories inside the ardour package