MacVST has no dedicated VST event-loop to directly handle this.
#ifndef __ardour_vst_plugin_h__
#define __ardour_vst_plugin_h__
+#include <pbd/signals.h>
#include "ardour/plugin.h"
struct _AEffect;
framecnt_t signal_latency() const;
std::set<Evoral::Parameter> automatable() const;
+ PBD::Signal0<void> LoadPresetProgram;
+
bool parameter_is_audio (uint32_t) const { return false; }
bool parameter_is_control (uint32_t) const { return true; }
bool parameter_is_input (uint32_t) const { return true; }
sscanf (r.uri.c_str(), "VST:%d:%d", &id, &index);
#endif
_state->want_program = index;
+ LoadPresetProgram (); /* EMIT SIGNAL */ /* used for macvst */
return true;
}
_state->wanted_chunk = raw_data;
_state->wanted_chunk_size = size;
_state->want_chunk = 1;
+ LoadPresetProgram (); /* EMIT SIGNAL */ /* used for macvst */
return true;
}
}