Align switch statement with case labels to reduce indentation in EngineDialog
authorTim Mayberry <mojofunk@gmail.com>
Fri, 2 Oct 2015 12:25:04 +0000 (22:25 +1000)
committerTim Mayberry <mojofunk@gmail.com>
Tue, 6 Oct 2015 03:29:57 +0000 (13:29 +1000)
gtk2_ardour/engine_dialog.cc

index 5b7aa11000633fef20ebb548e24e72c340e7fcd7..0c172db1b2e1429f03dea43cba6d92d6532e52c2 100644 (file)
@@ -413,41 +413,40 @@ EngineControl::on_response (int response_id)
        ArdourDialog::on_response (response_id);
 
        switch (response_id) {
-               case RESPONSE_OK:
-                       if (push_state_to_backend (true) != 0) {
-                               return;
-                       } else {
-                               hide ();
-                       }
+       case RESPONSE_OK:
+               if (push_state_to_backend(true) != 0) {
+                       return;
+               } else {
+                       hide();
+               }
 #ifdef PLATFORM_WINDOWS
 
-                       // But if there's no session open, this can produce
-                       // a long gap when nothing appears to be happening.
-                       // Let's show the splash image while we're waiting.
-                       if ( !ARDOUR_COMMAND_LINE::no_splash ) {
-                               if ( ARDOUR_UI::instance() ) {
-                                       if ( !ARDOUR_UI::instance()->session_loaded ) {
-                                               ARDOUR_UI::instance()->show_splash();
-                                       }
+               // But if there's no session open, this can produce
+               // a long gap when nothing appears to be happening.
+               // Let's show the splash image while we're waiting.
+               if (!ARDOUR_COMMAND_LINE::no_splash) {
+                       if (ARDOUR_UI::instance()) {
+                               if (!ARDOUR_UI::instance()->session_loaded) {
+                                       ARDOUR_UI::instance()->show_splash();
                                }
                        }
+               }
 #endif
-                       break;
-               case RESPONSE_DELETE_EVENT:
-                       {
-                               GdkEventButton ev;
-                               ev.type = GDK_BUTTON_PRESS;
-                               ev.button = 1;
-                               on_delete_event ((GdkEventAny*) &ev);
-                               break;
-                       }
-               case RESPONSE_CANCEL:
-                       if (ARDOUR_UI::instance() && ARDOUR_UI::instance()->session_loaded) {
-                               ARDOUR_UI::instance()->check_audioengine (*this);
-                       }
-                       // fall through
-               default:
-                       hide ();
+               break;
+       case RESPONSE_DELETE_EVENT: {
+               GdkEventButton ev;
+               ev.type = GDK_BUTTON_PRESS;
+               ev.button = 1;
+               on_delete_event((GdkEventAny*)&ev);
+               break;
+       }
+       case RESPONSE_CANCEL:
+               if (ARDOUR_UI::instance() && ARDOUR_UI::instance()->session_loaded) {
+                       ARDOUR_UI::instance()->check_audioengine(*this);
+               }
+       // fall through
+       default:
+               hide();
        }
 }