_state->audio_desc.AvgBps = _asset->sampling_rate() * _state->audio_desc.BlockAlign;
_state->audio_desc.LinkedTrackID = 0;
_state->audio_desc.ChannelFormat = ASDCP::PCM::CF_NONE;
+ /* I'm fairly sure this is not necessary, as ContainerDuration is written
+ in ASDCP's WriteMXFFooter, but it stops a valgrind warning.
+ */
+ _state->audio_desc.ContainerDuration = 0;
_state->frame_buffer.Capacity (ASDCP::PCM::CalcFrameBufferSize (_state->audio_desc));
_state->frame_buffer.Size (ASDCP::PCM::CalcFrameBufferSize (_state->audio_desc));