Don't locate summary view box on a click outside it, to be consistent with fader...
authorCarl Hetherington <carl@carlh.net>
Thu, 20 Aug 2009 19:12:24 +0000 (19:12 +0000)
committerCarl Hetherington <carl@carlh.net>
Thu, 20 Aug 2009 19:12:24 +0000 (19:12 +0000)
git-svn-id: svn://localhost/ardour2/branches/3.0@5557 d708f5d6-7413-0410-9779-e7cbd77b26cf

gtk2_ardour/editor_summary.cc

index 5f3791ba47596263b0394d8ef3e74f58372c9f64..7cb2faf9fe1f77103ba7e714d36c410af9621e0e 100644 (file)
@@ -252,60 +252,51 @@ EditorSummary::on_button_press_event (GdkEventButton* ev)
 {
        if (ev->button == 1) {
 
-               if (Keyboard::modifier_state_equals (ev->state, Keyboard::SecondaryModifier)) {
+               pair<double, double> xr;
+               pair<double, double> yr;
+               get_editor (&xr, &yr);
+
+               _start_editor_x = xr;
+               _start_editor_y = yr;
+               _start_mouse_x = ev->x;
+               _start_mouse_y = ev->y;                 
+               
+               if (Keyboard::modifier_state_equals (ev->state, Keyboard::PrimaryModifier)) {
 
+                       /* primary-modifier-click: start a zoom drag */
+                       
+                       double const hx = (xr.first + xr.second) * 0.5;
+                       _zoom_left = ev->x < hx;
+                       _zoom_dragging = true;
+                       _editor->_dragging_playhead = true;
+               
+                       
+                       /* In theory, we could support vertical dragging, which logically
+                          might scale track heights in order to make the editor reflect
+                          the dragged viewbox.  However, having tried this:
+                          a) it's hard to do
+                          b) it's quite slow
+                          c) it doesn't seem particularly useful, especially with the
+                          limited height of the summary
+                          
+                          So at the moment we don't support that...
+                       */                      
+
+                               
+               } else if (Keyboard::modifier_state_equals (ev->state, Keyboard::SecondaryModifier)) {
+                       
                        /* secondary-modifier-click: locate playhead */
                        if (_session) {
                                _session->request_locate (ev->x / _x_scale + _session->current_start_frame());
                        }
-
-               } else {
-               
-                       pair<double, double> xr;
-                       pair<double, double> yr;
-                       get_editor (&xr, &yr);
                        
-                       if (xr.first <= ev->x && ev->x <= xr.second && yr.first <= ev->y && ev->y <= yr.second) {
+               } else if (xr.first <= ev->x && ev->x <= xr.second && yr.first <= ev->y && ev->y <= yr.second) {
                                
-                               _start_editor_x = xr;
-                               _start_editor_y = yr;
-                               _start_mouse_x = ev->x;
-                               _start_mouse_y = ev->y;
-                               
-                               if (Keyboard::modifier_state_equals (ev->state, Keyboard::PrimaryModifier)) {
-                                       
-                                       /* modifier-click inside the view rectangle: start a zoom drag */
-                                       
-                                       double const hx = (xr.first + xr.second) * 0.5;
-                                       _zoom_left = ev->x < hx;
-                                       _zoom_dragging = true;
-                                       _editor->_dragging_playhead = true;
-                                       
-                                       /* In theory, we could support vertical dragging, which logically
-                                          might scale track heights in order to make the editor reflect
-                                          the dragged viewbox.  However, having tried this:
-                                          a) it's hard to do
-                                          b) it's quite slow
-                                          c) it doesn't seem particularly useful, especially with the
-                                          limited height of the summary
-                                          
-                                          So at the moment we don't support that...
-                                       */
-                                       
-                               } else {
-                                       
-                                       /* ordinary click inside the view rectangle: start a move drag */
-                                       
-                                       _move_dragging = true;
-                                       _moved = false;
-                                       _editor->_dragging_playhead = true;
-                               }
-                               
-                       } else {
+                       /* ordinary click inside the view rectangle: start a move drag */
                        
-                               /* click outside the view rectangle: centre the view around the mouse click */
-                               centre_on_click (ev);
-                       }
+                       _move_dragging = true;
+                       _moved = false;
+                       _editor->_dragging_playhead = true;
                }
        }