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Stop playhead jumping around on locate.
author
Carl Hetherington
<carl@carlh.net>
Mon, 20 Jul 2009 23:42:37 +0000
(23:42 +0000)
committer
Carl Hetherington
<carl@carlh.net>
Mon, 20 Jul 2009 23:42:37 +0000
(23:42 +0000)
git-svn-id: svn://localhost/ardour2/branches/3.0@5399
d708f5d6
-7413-0410-9779-
e7cbd77b26cf
libs/ardour/session_transport.cc
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diff --git
a/libs/ardour/session_transport.cc
b/libs/ardour/session_transport.cc
index 34b1e825d90922e3031a2cc773dfb29cd8a04216..a20856b818700417c5629d50515531bdf2a9d125 100644
(file)
--- a/
libs/ardour/session_transport.cc
+++ b/
libs/ardour/session_transport.cc
@@
-644,10
+644,6
@@
Session::start_locate (nframes_t target_frame, bool with_roll, bool with_flush,
} else {
locate (target_frame, with_roll, with_flush, with_loop);
}
-
- /* XXX: not sure if this should be emitted here in the synced_to_jack () case;
- * perhaps it should happen when the slave is actually followed */
- Located (); /* EMIT SIGNAL */
}
int
@@
-789,6
+785,8
@@
Session::locate (nframes_t target_frame, bool with_roll, bool with_flush, bool w
loop_changing = false;
_send_smpte_update = true;
+
+ Located (); /* EMIT SIGNAL */
}
/** Set the transport speed.