script_buffers.push_back (ScriptBufferPtr (new LuaWindow::ScriptBuffer("#1")));
_current_buffer = script_buffers.front();
+ Glib::RefPtr<Gtk::TextBuffer> tb (entry.get_buffer());
+ tb->set_text (_current_buffer->script);
+
refresh_scriptlist ();
update_gui_state ();
}
: name (n)
, flags (Buffer_Scratch | Buffer_Valid)
{
+ script =
+ "-- ardour { [\"type\"] = \"Snippet\", name = \"\" }\n"
+ "-- function factory () return function () -- -- end end\n";
}
LuaWindow::ScriptBuffer::ScriptBuffer (LuaScriptInfoPtr p)