return;
}
- if (session->get_play_loop ()) {
- session->request_play_loop (false);
- }
-
session->request_stop ();
}
//cerr << "ARDOUR_UI::transport_roll () called session->record_status() = " << session->record_status() << endl;
if (session->get_play_loop()) {
- session->request_play_loop (false);
+ // session->request_play_loop (false);
auto_loop_button.set_visual_state (1);
roll_button.set_visual_state (1);
} else if (session->get_play_range ()) {
ev = new Event (Event::SetLoop, Event::Add, Event::Immediate, 0, 0.0, yn);
queue_event (ev);
-
+
if (!yn && Config->get_seamless_loop() && transport_rolling()) {
// request an immediate locate to refresh the diskstreams
// after disabling looping
_requested_return_frame >= 0) &&
!(post_transport_work & PostTransportLocate)) {
+ /* no explicit locate queued */
+
bool do_locate = false;
if (_requested_return_frame >= 0) {
_requested_return_frame = -1;
do_locate = true;
} else {
- _transport_frame = last_stop_frame;
+ if (play_loop && !synced_to_jack()) {
+ Location *location = _locations.auto_loop_location();
+
+ if (location != 0) {
+ _transport_frame = location->start();
+ do_locate = true;
+ } else {
+ _transport_frame = last_stop_frame;
+ }
+ } else {
+ _transport_frame = last_stop_frame;
+ }
_requested_return_frame = -1;
}
if (post_transport_work & PostTransportStop) {
_play_range = false;
-
- /* do not turn off autoloop on stop */
-
+ play_loop = false;
}
nframes_t tf = _transport_frame;
{
/* Called from event-handling context */
- if ((actively_recording() && yn) || _locations.auto_loop_location() == 0) {
+ Location *loc;
+
+ if ((actively_recording() && yn) || (loc = _locations.auto_loop_location()) == 0) {
return;
}
if ((play_loop = yn)) {
- Location *loc;
-
- if ((loc = _locations.auto_loop_location()) != 0) {
+ if (loc) {
if (Config->get_seamless_loop()) {
// set all diskstreams to use internal looping
}
}
- /* stick in the loop event */
+ /* put the loop event into the event list */
Event* event = new Event (Event::AutoLoop, Event::Replace, loc->end(), loc->start(), 0.0f);
merge_event (event);
- /* locate to start of loop and roll if current pos is outside of the loop range */
- if (_transport_frame < loc->start() || _transport_frame > loc->end()) {
- event = new Event (Event::LocateRoll, Event::Add, Event::Immediate, loc->start(), 0, !synced_to_jack());
- merge_event (event);
- }
- else {
- // locate to current position (+ 1 to force reload)
- event = new Event (Event::LocateRoll, Event::Add, Event::Immediate, _transport_frame + 1, 0, !synced_to_jack());
- merge_event (event);
- }
+ /* locate to start of loop and roll */
+ event = new Event (Event::LocateRoll, Event::Add, Event::Immediate, loc->start(), 0, !synced_to_jack());
+ merge_event (event);
}
-
} else {
clear_events (Event::AutoLoop);
}
if ( !with_loop || loop_changing) {
-
+
post_transport_work = PostTransportWork (post_transport_work | PostTransportLocate);
if (with_roll) {