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Assume no filesystem links on windows
author
Paul Davis
<paul@linuxaudiosystems.com>
Sat, 13 Jul 2013 12:20:45 +0000
(08:20 -0400)
committer
Paul Davis
<paul@linuxaudiosystems.com>
Sat, 13 Jul 2013 12:20:45 +0000
(08:20 -0400)
gtk2_ardour/sfdb_ui.cc
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diff --git
a/gtk2_ardour/sfdb_ui.cc
b/gtk2_ardour/sfdb_ui.cc
index e8db9d493925fddcaa7cb4fc78080a20289de715..482a3b61b7a2c42b248d360b8de2bd51ed39385d 100644
(file)
--- a/
gtk2_ardour/sfdb_ui.cc
+++ b/
gtk2_ardour/sfdb_ui.cc
@@
-1463,6
+1463,9
@@
SoundFileOmega::check_info (const vector<string>& paths, bool& same_size, bool&
bool
SoundFileOmega::check_link_status (const Session* s, const vector<string>& paths)
{
+#ifdef WIN32
+ return false;
+#else
std::string tmpdir(Glib::build_filename (s->session_directory().sound_path(), "linktest"));
bool ret = false;
@@
-1492,6
+1495,7
@@
SoundFileOmega::check_link_status (const Session* s, const vector<string>& paths
out:
rmdir (tmpdir.c_str());
return ret;
+#endif
}
SoundFileChooser::SoundFileChooser (string title, ARDOUR::Session* s)