vector<FreezeRecordInsertInfo*> insert_info;
bool have_mementos;
FreezeState state;
+ gain_t gain;
+ AutoState gain_automation_state;
+ AutoState pan_automation_state;
};
struct RecEnableControllable : public PBD::Controllable {
}
}
+ _freeze_record.gain = _gain;
+ _freeze_record.gain_automation_state = _gain_automation_curve.automation_state();
+ _freeze_record.pan_automation_state = _panner->automation_state();
+
new_playlist = PlaylistFactory::create (_session, new_playlist_name, false);
region_name = new_playlist_name;
diskstream->use_playlist (boost::dynamic_pointer_cast<AudioPlaylist>(new_playlist));
diskstream->set_record_enabled (false);
+ /* reset stuff that has already been accounted for in the freeze process */
+
+ set_gain (1.0, this);
+ _gain_automation_curve.set_automation_state (Off);
+ _panner->set_automation_state (Off);
+
_freeze_record.state = Frozen;
FreezeChange(); /* EMIT SIGNAL */
}
}
_freeze_record.playlist.reset ();
+ set_gain (_freeze_record.gain, this);
+ _gain_automation_curve.set_automation_state (_freeze_record.gain_automation_state);
+ _panner->set_automation_state (_freeze_record.pan_automation_state);
}
_freeze_record.state = UnFrozen;
_fade_out.freeze ();
_fade_out.clear ();
-#ifdef EQUAL_POWER_MINUS_3DB
+#define EQUAL_POWER_MINUS_3DB
+#ifdef EQUAL_POWER_MINUS_3DB
_fade_out.add ((_length * 0.000000), 1.000000);
_fade_out.add ((_length * 0.166667), 0.948859);
_fade_in.freeze ();
_fade_in.clear ();
-#ifdef EQUAL_POWER_MINUS_3DB
+#define EQUAL_POWER_MINUS_3DB
+#ifdef EQUAL_POWER_MINUS_3DB
_fade_in.add ((_length * 0.000000), 0.000000);
_fade_in.add ((_length * 0.166667), 0.282192);