This allows to special-cases session-specific control-surface state.
e.g. midi-learn.
Only restore midi-learned, session-specific, bindings when loading a
session with generic-midi enabled.
Also dis/re-enable generic-midi resets midi-learned, but no other
session-independent settings.
This also handles the edge case:
1) load global config, generic-midi = ON, w/ bindings.
state is remembered as cpi->state
2) load session-condig, generic-midi = OFF, cpi->state is retained
3) user enables the surface, cpi->state from (1) is applied.
-> invalid bindings applied -> fail
}
int
-ControlProtocolManager::set_state (const XMLNode& node, int /*version*/)
+ControlProtocolManager::set_state (const XMLNode& node, int session_specific_state /* here: not version */)
{
XMLNodeList clist;
XMLNodeConstIterator citer;
if (active) {
delete cpi->state;
cpi->state = new XMLNode (**citer);
+ cpi->state->set_property (X_("session-state"), session_specific_state ? true : false);
if (_session) {
instantiate (*cpi);
} else {
if (!cpi->state) {
cpi->state = new XMLNode (**citer);
cpi->state->set_property (X_("active"), false);
+ cpi->state->set_property (X_("session-state"), session_specific_state ? true : false);
}
cpi->requested = false;
if (_session) {
XMLNode* node;
if ((node = Config->control_protocol_state()) != 0) {
- ControlProtocolManager::instance().set_state (*node, Stateful::loading_state_version);
+ ControlProtocolManager::instance().set_state (*node, 0 /* here: global-config state */);
}
if ((node = Config->transport_master_state()) != 0) {
}
if ((child = find_named_node (node, ControlProtocolManager::state_node_name)) != 0) {
- ControlProtocolManager::instance().set_state (*child, version);
+ ControlProtocolManager::instance().set_state (*child, 1 /* here: session-specific state */);
}
if ((child = find_named_node (node, "Script"))) {
* <Controls><MidiControllable>...</MidiControllable><Controls> section
*/
- {
+ bool load_dynamic_bindings = false;
+ node.get_property ("session-state", load_dynamic_bindings);
+
+ if (load_dynamic_bindings) {
Glib::Threads::Mutex::Lock lm2 (controllables_lock);
nlist = node.children(); // "Controls"