void
CursorDrag::motion (GdkEvent* event, bool)
{
- if (_drags->current_pointer_y() != last_pointer_y()) {
-
- /* zoom when we move the pointer up and down */
-
- /* y range to operate over (pixels) */
- double const y_range = 512;
- /* we will multiply the grab zoom by a factor between scale_range and scale_range^-1 */
- double const scale_range = 4;
- /* dead zone around the grab point in which to do no zooming (pixels) */
- double const dead_zone = 100;
-
- /* current dy */
- double dy = _drags->current_pointer_y() - grab_y();
-
- if (dy < -dead_zone || dy > dead_zone) {
- /* we are outside the dead zone; remove it from our calculation */
- if (dy < 0) {
- dy += dead_zone;
- } else {
- dy -= dead_zone;
- }
-
- /* get a number from -1 to 1 as dy ranges from -y_range to y_range */
- double udy = max (min (dy / y_range, 1.0), -1.0);
-
- /* and zoom, using playhead focus temporarily */
- Editing::ZoomFocus const zf = _editor->get_zoom_focus ();
- _editor->set_zoom_focus (Editing::ZoomFocusPlayhead);
- _editor->temporal_zoom (_grab_zoom * pow (scale_range, -udy));
- _editor->set_zoom_focus (zf);
- }
- }
-
framepos_t const adjusted_frame = adjusted_current_frame (event);
if (adjusted_frame != last_pointer_frame()) {
fake_locate (adjusted_frame);