*/
float get_dsp_load() const
{
- if (m_dsp_load > m_max_time_us) {
- return 1.0f;
- }
- if (m_dsp_load < 0.0f) {
- return 0.0f;
- }
+ assert (m_dsp_load >= 0.f); // since stop > start is assured this cannot happen.
+ return std::min (1.f, m_dsp_load);
+ }
+
+ /**
+ * @return an unbound value representing the percentage of time spent between
+ * start and stop in proportion to the max expected time in microseconds(us).
+ * This is useful for cases to estimate overload (e.g. Dummy backend)
+ */
+ float get_dsp_load_unbound() const
+ {
+ assert (m_dsp_load >= 0.f);
return m_dsp_load;
}